[ With the button pressed, the unit color-lit floor opens up to swallow the loser whole before the tile swings back up, as if a cartoonish trap door. The door unlocks with a click, sliding open for you.
After about thirty seconds, if the winner does not proceed to the next room, the floor tiles will start moving up one row of tiles at a time, starting from the back wall - they tilt to a steep angle that rounds at the edges, even gaining a slippery quality to ensure that none may be able to get a grip on the tiles or move backwards. The winner will eventually be pushed out of the room and into the next one. (To be unlocked when the next round unlocks.) ]
RESULT
After about thirty seconds, if the winner does not proceed to the next room, the floor tiles will start moving up one row of tiles at a time, starting from the back wall - they tilt to a steep angle that rounds at the edges, even gaining a slippery quality to ensure that none may be able to get a grip on the tiles or move backwards. The winner will eventually be pushed out of the room and into the next one. (To be unlocked when the next round unlocks.) ]