Lilis Amnesplora
You awaken slowly, laying in the middle of a cold, hard stone floor … and realise that you have absolutely no idea where you are, how you got here, and who any of these people are.
Some of you may also be wondering who you are, too. Hm. That's probably concerning.
Some of you may also be wondering who you are, too. Hm. That's probably concerning.

START: Pentagram Room
There's a wooden door to the East. For now, it's locked; there's nothing you can do to make it budge.
Re: START: Pentagram Room
—Everyone in, his attention snapping back to you. Mouth opens, then his gaze drops to the fact that you're in the same room he is, also inside the pentagram, and... ]
...So.
[ Hand pushing his hair out of his face, then going stock still again as he feels that his hair is kind of braided?? Wasn't expecting that, for some reason. ]
Don't suppose you know where we are, or how we got here?
Re: START: Pentagram Room
. . .No.
[ Slowly, he gets to his feet. The look and feel of his attire is particularly foreign, but right now it's the last of Wei Wuxian's concerns. ]
Underground, potentially. I don't recognize this array.
Re: START: Pentagram Room
Array?
[ Instinctively counting the candles, for whatever reason. He's also going to tentatively step over the pentagram line. ]
Re: START: Pentagram Room
[Assuming he’s not a cultivator, then. Hm.]
They’re formations drawn on the ground for the use of spell casting, rituals, and the like. A bit similar to a talisman, but on a much larger scale.
Re: START: Pentagram Room
You're fine. Nothing happens.
Re: START: Pentagram Room
[ Wetting his fingertips to put a candle out. ] [ SORRY WWX, he's definitely conversing with you while messing with the room. ]
no subject
About five minutes later, completely unrelated to anything you might be doing: you hear a click as the door unlocks.
no subject
...uh-huh. Nicely ominous.
[ OVER HE GOES. > EXAMINE DOOR. ]
no subject
no subject
no subject
Brace yourself, just in case.
CHASM
Something chitters softly in the darkness way, way up above.
There's one door to the West side, and one to the East.
Anyone attempting to cross needs to roll 1D10.
no subject
Re: CHASM
Does the bridge lead to one door over the other? Or does it lead to a ledge that allows access to both doors? ]
Re: CHASM
Re: CHASM
Giving the rope an experimental tug. ]
Re: CHASM
Do you try? If so, roll 1D10.
Re: CHASM
UNDERGROUND LAKE
If you fell from the Chasm … congrats on the tremendous splash you just made! That might have hurt, though you'll be glad to know that you didn't break anything. Hopefully you can swim.
If you came down the stairs … welcome!
There is one door to the East.
Everyone entering this room must roll 1D6.
Re: CHASM
And a two things happen at once: the rope snaps abruptly, leaving you unbalanced, and a giant vampire bat the size of a dog, its gruesome jaws held wide open, SWOOPS DOWN from the darkness and tackles you from behind, biting your shoulder.
You (and your clingy new bat friend) fall
Re: UNDERGROUND LAKE
but he can definitely swim, so Lupine will be making his way out of the water. And uh somehow rolled a 6 on that, so. ]
Cool.
[ Squeezing water out of his hair. ]