Note: please be as cryptic as possible regarding any specific actions your character takes when discussing them in the game channel to avoid influencing everyone else!
[The basement of this church is dark and big! Really big. And full of old furniture and random items, some of which are fragile. If it wasn't because of the blue light (that Shu can still see even if it's fading fast now that he's here), I'd be asking you to roll dice. But fortunately, unless Shu takes too long to make his way to the still-glowing door, he should be able to make it there without trouble.]
[ He won't dawdle, he can be decisive!! He doesn't know how long he can be off without being missed, anyway. He'll head for the glowing door with the formerly glowing key to open it. ]
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It's dark and he can't see anything, but if he goes in, he'll find himself here.]