Imeeji Idol Productions ([personal profile] idolpro) wrote2019-11-22 12:25 pm

GM Game: sensitIV

[ The door shuts behind you, leaving you in a copy of this room. Upon one of the fancy tables is your card for the round, along with slots for each unit for you to go slide in your choices.

You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.

Do your best, idol-tachi. ]
bondsofsuffering: ([Look] Darkness caused by)

[personal profile] bondsofsuffering 2019-11-22 10:47 pm (UTC)(link)
[Blade - or Izanagi as he's switched to recently - looks unusually serious as he considers the cards.]

...I wouldn't have thought of rage as something worth so many points.
backstory: (Ceiling cat...?)

Re: DISCUSSION

[personal profile] backstory 2019-11-22 11:52 pm (UTC)(link)
[ . . . This has the potential for a lot of negative effects between units. Of course. ]

Who is here...?

[ Since they don't always show up in the same games. But-- ]

I... prefer to try and play in a way that does as little damage to others as possible. But if we are all here and the game ends with us having lost, that means there will also be fewer people to help heal the injured when we must contend with our own.
crystallinelore: (you brought the rain's)

[personal profile] crystallinelore 2019-11-22 11:52 pm (UTC)(link)
Perhaps because of an implied loss of control? A lot of chaos can be caused by someone on an angry rampage.

[Noah's nearly ever-present smile is not to be found]
backstory: Do not take (but can I kill them?)

[personal profile] backstory 2019-11-22 11:54 pm (UTC)(link)
It could be quite dangerous, depending on the abilities the person has. If they were to wield them against someone, then multiple people could be hurt.
crystallinelore: (put all your paper maps away)

[personal profile] crystallinelore 2019-11-22 11:58 pm (UTC)(link)
[newbies!! newbies is here]

...How do the other units feel about that sort of reasoning?
heavenlyvisitor: (089)

[personal profile] heavenlyvisitor 2019-11-23 12:07 am (UTC)(link)
Mm. I agree. It's not as if I intend to lose, but ...
pyromaniash: (thinking)

Re: DISCUSSION

[personal profile] pyromaniash 2019-11-23 12:08 am (UTC)(link)
Causing less harm to the other groups is an admirable goal, but I'd prefer not to lose.

We do have several high-point cards that don't do any physical damage, however. We should use those.
backstory: Do not take (Did I leave the stove on I wonder)

[personal profile] backstory 2019-11-23 12:17 am (UTC)(link)
[ Their babies... ;o; ]

In the past there have been those who have tried to spare our unit due to the fact that they know our abilities may be needed. For others, that hasn't prevented them from going after us in the past. I feel that we tend to do better than some of the other units in games, but that does not mean that we haven't lost in the past, either.

[ He has to be honest ]

At the very least, I do not believe we will be anyone's priority to attack.
pyromaniash: (embarrassed)

[personal profile] pyromaniash 2019-11-23 12:18 am (UTC)(link)



[ he looks slightly embarrassed. ]
backstory: (Just the way things are)

[personal profile] backstory 2019-11-23 12:19 am (UTC)(link)
[ Thank you, Artemis. ]

Mm... it will still be better if we can play in a manner that allows us to keep our heads held high.
crystallinelore: (as we moved slowly)

[personal profile] crystallinelore 2019-11-23 12:22 am (UTC)(link)
[okay maybe a teasing smile for agni though]
backstory: (The White Dragon)

Re: DISCUSSION

[personal profile] backstory 2019-11-23 12:23 am (UTC)(link)
Some of those may have negative consequences yet, however. I am not saying we...cannot use some of these. But if you increase the rage a person feels, then that person may very well go on to harm more people.

I would like to protect you as well as our other newest members. But these games will and do have many consequences that extend beyond the parameters of a game. We need to think carefully about how we play and what we are willing to do.
crystallinelore: (you make the sound)

[personal profile] crystallinelore 2019-11-23 12:26 am (UTC)(link)
I see. Thank you for clarifying.

I do not wish to lose. But I also understand the desire to do as little harm as possible. Do you believe striking a balance is feasible?
backstory: (Reservations)

[personal profile] backstory 2019-11-23 12:35 am (UTC)(link)
Mm.

[ He nods. ]

I think... that is our best way of playing. We can't escape without dirtying our hands to a certain degree, but I think we can still play without trying to do more damage if it's avoidable.

[ He looks frustrated ]

I am sorry that you have finally found yourself in this position. I would have liked it if you had all been spared something like this so soon.

[ DETERMINED ]

But I will protect you.
pyromaniash: (serious)

Re: DISCUSSION

[personal profile] pyromaniash 2019-11-23 12:44 am (UTC)(link)
Then would it be better to use the other seven point card, to destroy someone's kneecaps? That only causes harm to one person as opposed to potentially many. Which would you consider worse?

I only have a vague understanding of the continued consequences of this kind of game, but can you be so sure that the other units will be as cautious about harming us?
bondsofsuffering: ([Down] Soundlessly I would)

[personal profile] bondsofsuffering 2019-11-23 12:45 am (UTC)(link)
If we want to avoid conflict with other units, shouldn't we also prioritize targeting the guest units, too? [As... sickening as it is, having to consider who's more expendable here.]

Although in terms of injuries, they'll probably come to us anyway to heal them. It's not that strange for us to offer healing to anyone who wants it afterwards, right?
crystallinelore: (go lift yourselves up)

[personal profile] crystallinelore 2019-11-23 12:46 am (UTC)(link)
It was my hope that we could avoid this for a while longer, but...

[reaches out to pat Levi's head? slow and gentle and entirely dodgeable, also, with his non-crystal arm.]

Thank you. You are very kind.
bondsofsuffering: ([Sigh] dance on a roulette)

[personal profile] bondsofsuffering 2019-11-23 12:54 am (UTC)(link)
Having to factor in everyone's powers makes it a real headache...
backstory: (When you're  stuck in a moment)

Re: DISCUSSION

[personal profile] backstory 2019-11-23 01:01 am (UTC)(link)
[ There's no good answers to this... ]

For myself, personally, I would rather be incapacitated than to potentially harm someone I care for after.

[ Frustrated ]

Augrh! This is why I loathe this place! Exael! You are a false god, and anyone who would think to follow you would be insane!

[ SO MUCH HUFFING. Also yelling at the producer. He hates Azzy just as much but at least he's less fake. ]

I can tell you that at the very least, Pep and HSS tend to try and avoid targetting us when it is possible. My master is on HSS and I have many good relations there. And Miss Wednesday and Cobalt are people I find important on Pep.

. . . Lucifel's mother is on LilIS. So when possible I am sure they make a case for avoiding us too. Wild City has very positive relations with us these days as well. I doubt they will target us. The units least likely to try and spare us, in my own opinion are BARiTONES, Azrael, and Avante. I would guess that AlcheME is fairly neutral with us, but I... believe they understand the help that SensitIV is able to offer. And I have no idea how BAD END feels in general. The same for Taisho-- we're probably a neutral party to them.
backstory: Do not take (Bug detected. Avoid at all costs.)

[personal profile] backstory 2019-11-23 01:05 am (UTC)(link)
Have you purchased that ability yet?

[ Since... it may be important, depending on how many people are hurt after all this. ]

I... am upset to agree. In particular, because there is someone I consider family from home on YOU-kai. If possible I would prefer to avoid that unit, but I am sure there may be others on this unit who have seen familiar faces too...?

. . . If possible I would like to avoid that unit. But the two main units I prefer to avoid most are Heart Soldier and Pep.
bondsofsuffering: ([Look] discovering that despair)

[personal profile] bondsofsuffering 2019-11-23 01:07 am (UTC)(link)
[Izanagi nods.]

I can heal and reattach limbs now. When we talked, it sounded like this would be a rough game, so I wanted to prioritize those first.

[Good thing he did, it seems.]

I haven't recognized any faces, but then again, I don't have any memories. [Two abilities is pricey, after all.] I guess I don't really have a preference on who we target.

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