Future is Now
[ Minus your missing unitmate, you emerge in this room. There's enough room for your whole team to crowd into a booth, and discuss and speculate on your missing unitmate's predicament. After all, the rules displaying on your phone has just informed you that it's up to you to figure out what happened to them, and their fate hangs in the balance of just how well you can figure it out in time.
A little hourglass in the center of the table informs you of each ten minutes that passes. It sits next to a "menu"-- a list of 36 possible terrible things, three of which are happening to your unitmate, right now. ]
A little hourglass in the center of the table informs you of each ten minutes that passes. It sits next to a "menu"-- a list of 36 possible terrible things, three of which are happening to your unitmate, right now. ]

DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Just bad.
Re: DISCUSSION
How do we start narrowing this down? There are so many options.
Re: DISCUSSION
Silence suggests asking our three "yes" or "no" questions immediately. We can ask questions that will help narrow it down?
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
1/2
Allergic Reaction to Shellfish
Gladiatorial combat
Consumption/Tuberculosis
Plants taking root
Dragged through thorns
Prolonged confinement to a cage
Murderous toys
Having an arm chopped off
Heavy book to the head
Slowly turning to stone
Falling from a great height
Barbed wire
Auto-brewery syndrome
Complex fracture
Suffocation: rope
Shattered Mirror
Being crushed
Arrow Wound
Exsanguinated by vampires
Too much caffeine
Botched Beheading
Moonlight caused insanity
Injected with a Mad Science Serum
Alcohol poisoning
Re: DISCUSSION
Re: DISCUSSION