Flowers of Heaven: WILD CITY
There’s the clattering of hooves on the flagstones, and you turn to see… one extremely tired-looking definitely-human man who is definitely riding a horse and who is absolutely not actually a disguised centaur.
The Definitely Human Man curtly introduces himself as Sheriff Pferd, but any further questions just make him shake his head and give a long-suffering sigh. He beckons for you to follow him toward an arched doorway that has opened in the thick brambles and leads to a winding path beyond.
Once you cross through, a gate closes behind you, and the voices of your fellow idols fade from your ears. It seems as if you’re on your own, now.
❀ ❀ ❀
Here, the brambles that surround your path echo with occasional birdsong and the growls and yips of animals, though no other living creatures are anywhere to be seen.
It seems that Sheriff Pferd is providing an additional service by carrying several things for you: a collection of sixteen different flowers, a small lantern of blue flame, and a wreath woven from blooming vervain, Star of Bethlehem flowers, and honeysuckle.
(He really for real won't answer any of your questions, but if you're polite, you can ride on his—ah, that is, his horse's—back.)
Quick Links: Flowers | Status Effects | OOC Rules
The Definitely Human Man curtly introduces himself as Sheriff Pferd, but any further questions just make him shake his head and give a long-suffering sigh. He beckons for you to follow him toward an arched doorway that has opened in the thick brambles and leads to a winding path beyond.
Once you cross through, a gate closes behind you, and the voices of your fellow idols fade from your ears. It seems as if you’re on your own, now.
Here, the brambles that surround your path echo with occasional birdsong and the growls and yips of animals, though no other living creatures are anywhere to be seen.
It seems that Sheriff Pferd is providing an additional service by carrying several things for you: a collection of sixteen different flowers, a small lantern of blue flame, and a wreath woven from blooming vervain, Star of Bethlehem flowers, and honeysuckle.
(He really for real won't answer any of your questions, but if you're polite, you can ride on his—ah, that is, his horse's—back.)

IN-CHARACTER RULES
Included, too, is a list of sixteen flowers, each with an associated meaning.
THE FIRST OBSTACLE
Sheriff Pferd heaves a heavy sigh at the sight... and then passes you the collection of flowers, the lantern of blue flame, and the wreath.
Make your choices.
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DECISION
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Acacia, Star of Bethlehem, and Alyssum.
RESULTS
@NYCHTA
And then it’s gone. ]
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The fire has an unnatural feeling to it; when it leaps to the brambles blocking your path, they aren't so much burned as unmade.
And the path carries on. ]
THE SECOND OBSTACLE
You're not sure how long you've been walking when you reach the stone doors. They have a heavy, ancient look to them, and are inset into an equally ancient-looking stone wall. At the center of the doors is what is probably a pair of massive handles... but they're densely overgrown with wickedly thorny briar roses which grow up along the stone, reaching even over the top of the wall.
Sheriff Pferd looks upon the doors dubiously, inspecting them for any way to pull away briars, but it seems beyond his ability, and he shakes his head with a low whinny. Once again, he offers the blue-flame lantern, the collection of flowers, and the wreath: something must be sacrificed.
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Someone else's turn!
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okay. exhaling slow and shaky, fisting a hand in her shirt. ]
Whh... at the fuck.
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DECISION
LiliS: 12.5%
sensitIV: 25%
pep!pep!: 8.33%
BAD END=DEAD END: 0%
Taisho Roman Revolution: 0%
☆ZRAEL: 7.14%
future is now: 8.33%
WILD CITY: 12.50%
Heart Soldier Senshi: 10%
AlcheME!: 12.50%
avante en garde: 16.67%
BARiTONES: 0%
░░░░░░: 50%
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Mimulus, Wild Oats, and Chamomile.
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The fire has an unnatural feeling to it; when it leaps to the roses twining around the handles of the door, they aren't so much burned as unmade.
And the path carries on. ]
@TALON
@NORTH
THE THIRD OBSTACLE
The doors set into the wall were golden, once, like the trellises you passed earlier on your path, but the doors here stand grimy and unpolished, dripping with that same sort of tarry grime you might recall from the fountain.
Can flame really take care of this…? But it seems at least Sheriff Pferd seems to think so.
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DECISION
LiliS: 25%
sensitIV: 43.75%
pep!pep!: 33.33%
BAD END=DEAD END: 25%
Taisho Roman Revolution: 25%
☆ZRAEL: 41.67%
future is now: 41.67%
WILD CITY: 37.5%
Heart Soldier Senshi: 70%
AlcheME!: 25%
avante en garde: 57.14%
BARiTONES: 25%
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@NORTH
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PRE-ENDGAME
To your left is a gate of ivory, polished to a shine so bright that it refracts a brilliant rainbow of chaotic light.
To your right is a gate of twisting black horn, beautiful and unapologetically fierce-looking.
Between them and a bit further back is a gate of pure white flame. Even from here you can feel the searing, purifying heat of it.
Which gate do you take? Each of you may choose separately, if you wish; you feel instinctively that, whatever the significance of this choice, if indeed it means anything at all, it has no bearing on your connection with your unit. ]
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