Flowers of Heaven: AlcheME!
There’s a tiny light before you, like the winking of a firefly. Then two, and then more and more—but rather than going out, they continue glowing as lines connect between them, tracing the shapes of living constellations in the air around you.
Some of the constellations are people and others animals, but none of them speak. Instead, they tug gently at your arms to guide you towards an arched doorway that has opened in the thick brambles, leading to a winding path beyond.
Once you cross through, a gate closes behind you, and the voices of your fellow idols fade from your ears. It seems as if you’re on your own, now.
❀ ❀ ❀
Here, the brambles that surround your path are hung with delicate chimes, and in some places the wooden branches shift to sparkling crystal.
It seems that the constellations are carrying some things for you: a collection of sixteen different flowers, a small lantern of blue flame, and a wreath woven from blooming acacia, gorse, and honeysuckle.
Quick Links: Flowers | Status Effects | OOC Rules
Some of the constellations are people and others animals, but none of them speak. Instead, they tug gently at your arms to guide you towards an arched doorway that has opened in the thick brambles, leading to a winding path beyond.
Once you cross through, a gate closes behind you, and the voices of your fellow idols fade from your ears. It seems as if you’re on your own, now.
Here, the brambles that surround your path are hung with delicate chimes, and in some places the wooden branches shift to sparkling crystal.
It seems that the constellations are carrying some things for you: a collection of sixteen different flowers, a small lantern of blue flame, and a wreath woven from blooming acacia, gorse, and honeysuckle.

IN-CHARACTER RULES
Included, too, is a list of sixteen flowers, each with an associated meaning.
THE FIRST OBSTACLE
The constellation people go into a flurry of distressed activity at the sight... and then they pass you the collection of flowers, the lantern of blue flame, and the wreath.
Make your choices.
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[Flashy: flower crown.]
Might as well just burn the ones I got. Any others?
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DECISION
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Burning Honeysuckle, Aconite, and Water Lily
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The fire has an unnatural feeling to it; when it leaps to the brambles blocking your path, they aren't so much burned as unmade.
And the path carries on. ]
THE SECOND OBSTACLE
You're not sure how long you've been walking when you reach the stone doors. They have a heavy, ancient look to them, and are inset into an equally ancient-looking stone wall. At the center of the doors is what is probably a pair of massive handles... but they're densely overgrown with wickedly thorny briar roses which grow up along the stone, reaching even over the top of the wall.
The constellation people look upon the doors with mournful chiming, inspecting them for any way to pull away briars, but it seems beyond their ability. Once again, they offer the blue-flame lantern, the collection of flowers, and the wreath: something must be sacrificed.
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[K takes off the flower crown and stares at it.]
This thing actually works?
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DECISION
LiliS: 12.5%
sensitIV: 25%
pep!pep!: 8.33%
BAD END=DEAD END: 0%
Taisho Roman Revolution: 0%
☆ZRAEL: 7.14%
future is now: 8.33%
WILD CITY: 12.50%
Heart Soldier Senshi: 10%
AlcheME!: 12.50%
avante en garde: 16.67%
BARiTONES: 0%
░░░░░░: 50%
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Burn Hollyhock, Mimelus and Water Lily
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The fire has an unnatural feeling to it; when it leaps to the roses twining around the handles of the door, they aren't so much burned as unmade.
And the path carries on. ]
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THE THIRD OBSTACLE
The doors set into the wall were golden, once, like the trellises you passed earlier on your path, but the doors here stand grimy and unpolished, dripping with that same sort of tarry grime you might recall from the fountain.
Can flame really take care of this…? But it seems at least the creatures accompanying you think so.
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Well fuck.
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DECISION
LiliS: 25%
sensitIV: 43.75%
pep!pep!: 33.33%
BAD END=DEAD END: 25%
Taisho Roman Revolution: 25%
☆ZRAEL: 41.67%
future is now: 41.67%
WILD CITY: 37.5%
Heart Soldier Senshi: 70%
AlcheME!: 25%
avante en garde: 57.14%
BARiTONES: 25%
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PRE-ENDGAME
To your left is a gate of ivory, polished to a shine so bright that it refracts a brilliant rainbow of chaotic light.
To your right is a gate of twisting black horn, beautiful and unapologetically fierce-looking.
Between them and a bit further back is a gate of pure white flame. Even from here you can feel the searing, purifying heat of it.
Which gate do you take? Each of you may choose separately, if you wish; you feel instinctively that, whatever the significance of this choice, if indeed it means anything at all, it has no bearing on your connection with your unit. ]
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Maybe it'll knock me out and I can rest....