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POISON GAME: future is now
[ The room is plain, white walls and white ceiling, except for the steel-panel flooring. There are three metal stands rising out of openings in the floor, each of which carries a glass vial on top. One of them just holds water. Of the remaining two, one contains a pale pink, opaque liquid with a creamy consistency; the next is tinged barely yellow like a weak tea, and would be almost completely transparent but for the pulp and fibers mixed in, drifting through it.
Both have flowers floated across the surface: the first a tiny sprinkling of cherry blossom petals; the second a small, but whole, bloomed lotus. They're cute and smell nice. ]
Both have flowers floated across the surface: the first a tiny sprinkling of cherry blossom petals; the second a small, but whole, bloomed lotus. They're cute and smell nice. ]

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What is it?
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Nothing at all. Now, we wait for the second phase of the game.
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Second phase? As in we decide what to do?
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[will they get lots of poison. . . . . . lots of antidote. . . . lots of water. . . WHO KNOWS]
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[it's all up in the air, I guess]
I doubt there's a chance we wouldn't get any poison.