IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.
Re: END
Fire first.
[ her lips tighten ]
...It's not that I don't think Persephone can handle it. But I'm not sure this should wait.
Re: END
The fuel injected into the blade lights up with hot, red flames and he holds it steady, level with Amaranth's arm.]
If you're sure. Whenever you're ready...
Re: END
Give me a moment.
[ For lack of a better option, she grows one of the camellia seeds that failed to sprout in the demon earlier, then tears off a branch. ]
Alright.
[ Then she carefully ties her hair back, and clenches the branch between her teeth. ]
Re: END
[Nero sucks in a deep breath and... once she's ready, presses the flame of his blade to the most heavily tarred part of her arm. It catches fire immediately, producing a truly terrible smell as acid and tree bark alike bun.
Dear god let this work.]
Re: END
[ Even braced for it, the fire hurts like a lash wielded by Hesiesh himself, and she bites down harder, teeth making grooves in the branch.
Please let it be over swiftly. ]