IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.

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—ah, Kohime-san—
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She's pointing a sword in Levi's general direction with her ears flat and bleeding heavily from her other arm, and doesn't notice Lucifel's approach at all until he's actually in her line of sight.]
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. . . Kooohiiiime-san?
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Thank you for coming. We don't get along very well as you can tell but she needs help.
[ He lifts his hand up in Lucifel's direction so that she can see. ]
I should leave for your sakes.
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I. I can't hear you, so. . .
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She can't hear well at the moment, so whatever you say she won't hear until you are able to heal her.
. . . I am sorry to force you to come and disappear. But we can speak after.
[ He bows to Lucifel, gives Kohime a brief one... and will back up further, and then search out others who may still need help. ]
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nodding to kohime first, then to levi ]
It's alright, Aniki. Thank you.
[ before he takes out his phone, waiting for levi to leave first before he types out for her
I'll just need to see your hand, please. ]
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Which one?
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and then, tapping on his own neck ]
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Stupid. Like I’m going to give you a story for that other creep later.
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perhaps if he looks confused enough she'll know he doesn't know who the creep is ]
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both arms heal, leaving behind scars for the carves, though the farther one slower than the one he's touching—she'll also feel her eardrums start to heal if they're damaged, given deafness, though as noted earlier it's slower than her good arm is healed ]
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Is there anything else that hurts?
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Not really.
[The rest is just bumps and bruises, normal stuff from being in a brawl.]