Imeeji Idol Productions ([personal profile] idolpro) wrote2020-07-22 04:19 am

IMPOCALYPSE

BATTLE MECHANICS
  • This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.

  • You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".

  • With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.

  • Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.

  • Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.

  • UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)

Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
  • Black substance, both sticky and acidic
    • A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.
mind_blown: (pic#14104142)

Re: Hi here's a healer

[personal profile] mind_blown 2020-07-24 05:08 am (UTC)(link)
[he's gonna gesture him towards his brother, beautiful end-- the kids. first.]

Thanks.
forgottenmercy: (Default)

Re: Hi here's a healer

[personal profile] forgottenmercy 2020-07-24 05:12 am (UTC)(link)
[inclines his head gracefully to him in acknowledgment and will go to them, first.]
mind_blown: bousetizi @ livejournal (Did I leave the stove on?)

Re: Hi here's a healer

[personal profile] mind_blown 2020-07-24 05:16 am (UTC)(link)
[he will wait until they're healed! but he isn't going far.]
forgottenmercy: (Default)

Re: Hi here's a healer

[personal profile] forgottenmercy 2020-07-24 05:17 am (UTC)(link)
[once he's done with the others, is going to come heal him, then.]
mind_blown: (Don't know who I am dancing with.)

Re: Hi here's a healer

[personal profile] mind_blown 2020-07-24 05:19 am (UTC)(link)
Thanks.

[he motions to he shoulder]

Think it's broken.
forgottenmercy: (Default)

Re: Hi here's a healer

[personal profile] forgottenmercy 2020-07-24 05:21 am (UTC)(link)
Ah, understood. [and not going to waste any time, just going to gently touch said shoulder and start healing]