IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.

BOSS ACTION
It's actually just through the wall of the Tearoom and the entirety of the dining room until the kitchen counter stops her.
But hey! It was super cool taking that hit, and Hurricane's just fine! The dragon's sort of unsteady - too - it doesn't look like there's much left in it. It turns back around, raises its head, and unleashes a Black Flame Volcano.
Cobalt and Nemesis are safe, but Noah and Hurricane should probably look for cover before the fire comes raining down on them.
PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
[He turns toward her as the dragon knocks her straight through the wall - which means he isn't looking when the fire comes down (2), searing more of his skin]
Re: PLAYER (RE)ACTION
[It's time to finish this thing before it does any more damage]
[He darts back in to get to work - and this time, he's got his feet under him properly. This time, he's fighting to buy Nem time to get it back together, or for Noah to reach her, if that hit did too much damage for her to stab herself back to health]
[The motivation is super effective; he grits his teeth through the pain, thanks his lucky stars for Heroes Never Die, and goes to town on this thing, sucking up the pain to push himself to be faster, blades flashing, never in one place long enough for the dragon to anticipate where he'll be next]
[Hit: 6 Damage: 2 4
Hit: 4 Damage: 2 4
miss (3)
Hit: 5 Damage: 5 1
Hit: 4 Damage: 4 3
Hit: 4 Damage: 4 3
Hit: 4 Damage: 1 5
Hit: 6 Damage: 1 5
Hit: 4 Damage: 3 4
Hit: 6 Damage: 3 4
Total: 58]
Re: PLAYER (RE)ACTION
[he doesn't even know Nemesis' name yet, he'd call it out if he did, this is A LOT OF DAMAGE HE CANNOT EVEN BEGIN TO KEEP UP WITH AND
then he's trying to dodge fire and failing pretty badly. (3) he hisses through his teeth, ears flattening, and turns off his pain as he keeps attacking. finishing off the dragon keeps taking priority. whether he can, well:
hit 5, damage 1
miss]
Re: PLAYER (RE)ACTION
hit 1 1 4 2, dmg 3 1 2 - total dmg 7
hit 1 2 3 6, dmg 6 6 6 (un)holy shit - total dmg 18
hit 1 1 2 1, dmg 3 3 3 what - total dmg 0
hit 3 6 4 1, dmg 6 2 5 - total dmg 26
hit 5 1 5 4, dmg 5 4 4 - total dmg 39 ]
Re: PLAYER (RE)ACTION
[So the bonus of crashing through the pane glass of the tearoom is that a whole lot of it counted as piercing damage, so rather than being actually dead she just wishes she were (CON save 4).
She goes to get up, but...juuust enough of her insides (foreign object or otherwise) shift that that's a big noperino (1), and she decides that lying down here on the kitchen counter for a little longer's probably not the worst idea]
END
Uh.
Holy shit, guys.
Really, that all speaks for itself. Noah, Cobalt, and Hurricane just annihilated a thing. Solid vengeance for Nemesis.
Though, there's one thing left to be said - because that huge steel dragon's still standing, and as it falls over...it's falling directly on top of Cobalt. It is also possibly breaking apart as it does so there's a bunch of deadly sharps instead of an entire dragon. Either way...!
Victory...! At least you guys have a healer and a reviv -
Oh.
Haha.
Whoops.
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[is. is he alive in there? noah is trying to shift any chunks that may not be actively impaling him to get a better look.]
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he's bending low to listen for breathing, but even as he does he's already reaching to numb him and ease his pain. he's not really waiting to establish life to try and help him. he'll need healing either way.]
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However, Cobalt's not breathing at all.]
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1/3
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...I can heal whoever needs it, now that the danger is less immediate.
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[That looks bad]
[But the healer has Cobalt, and that's going to be way more help than Hurricane is - and besides. Besides, he needs to make sure Nemesis is okay]
[He turns toward the caved-in wall of the tearoom, sprinting toward it]
Xia?
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Also the better portion of her bones, from the unnatural sprawl of her limbs over the dented lunch counter. Otherwise, despite the trail of broken tables and chairs leading to the back of the restaurant, she looks fine from here, almost; the cuts and bruises relatively minor, considering. She's walked off worse.
That said, from the crooked arch of her spine and the blood seeping from beneath her, she probably isn't walking anywhere anytime soon, but. Probably nothing to worry about.]
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[He hovers for a beat, shocked motionless - then he snaps himself out of it and makes himself move, falling to his knees by her side]
...Xia?
[The fingers of one hand find her neck, gingerly feeling for a pulse; his other goes for the stiletto she keeps on hand for emergencies]
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Her boot with the stiletto is actually missing, her foot only covered with half of a green sock; it must have been knocked off during her travel through the cafe.
Harpy's sword is still clenched in her prosthetic's hand, the fingers jammed shut.]
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[It's not his Heart Weapon; his Heart Weapon wouldn't have even have pierced the skin]
[But this one is sharp, and and sturdy, and he only hesitates a little]
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Then she takes a sharp, gasping breath, eyes popping open wide, as bones begin to slowly, painfully knit back together and shredded organs and flesh heal from the inside out.
(He might want to grab his blade back before she heals around it; wiped clean or no, there's still a slight fizzle where it touches her but eh)]
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[He reaches out, careful, to cup her face, brushing his thumb gently over her cheek]
...Xia?
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She manages a pained rasp from her throat--guess she isn't dead after all--but she will probably need at least one more minute before springing up and at 'em]
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