IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.

Re: END
[ she might normally have hesitated to run directly into a fiery inferno, but one of her new friends is caught up in it, so she smothers those fears and bolts. sheβll be trying to snag him in her tentacles and yank him against her, so she can drag him out of the flames. ]
Re: END
he's only a little charred and smoking once she gets him out, the tips of his hair smoldering with left over flames. he'll collapse to the ground because while he still can't feel the burns or his injuries, his body is not really equipped to handle the amount of damage. his expression is mostly mildly bewildered, though, and he wheezes a couple of words out]
W-what just...?
Re: END
[ if heβs hurt sheβll see if she canβt try to coax him to a healer, but for now he should probably take a few minutes to himself. ]
Re: END
he lets her pat him, and also looks down at himself as he props himself up with some difficulty. he's got blackened skin and it's peeling off in places and he just. stares for a moment before he speaks:]
Oh. I'm probably not okay.
Re: END
Re: END
. . . Seeing Duality like this though is bad. Real bad.
He can't do anything about the scarring right now. But he can try and help with the current damage. ]
Duality-
[ Pink already engulfs his hand, blue eyes suddenly glowing yellow... and he touches his shoulder, allowing the pink to flow over his body. ]
Re: END
Ah... Leviathan. Thank you. Is it that bad?
Re: END
Re: END
[ Friend. You..... You're a mess. ]
But it will be okay. Once everything is over-
[ It will be over... ]
Then we can worry about the cosmetics and the rest.
Re: END
I suppose it's not... safe to not be able to feel it, but I think it's better if I don't right now.
[he shifts a little to better sit up, but his body is clearly failing him and at most he looks a little annoyed at that]
Once it's over. I don't really care what it looks like, as long as I can be useful.
Re: END