Imeeji Idol Productions ([personal profile] idolpro) wrote2020-07-22 04:19 am

IMPOCALYPSE

BATTLE MECHANICS
  • This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.

  • You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".

  • With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.

  • Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.

  • Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.

  • UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)

Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
  • Black substance, both sticky and acidic
    • A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.
unbr8kable: (now what's this)

Re: FRIDAY - 6PM, NEAR HONMACHI SAKURA PARK

[personal profile] unbr8kable 2020-07-25 01:28 am (UTC)(link)
Yeah...you good?

[eying her large buddy as well]
dragonheartedgirl: credit @ colorise (NATCH)

Re: FRIDAY - 6PM, NEAR HONMACHI SAKURA PARK

[personal profile] dragonheartedgirl 2020-07-25 01:44 am (UTC)(link)
[ The aibou leans its head down and

licks her cheek. ]

Yeah! We've got this!

[ reaching out to touch his hand AND ACTIVATING THIS BOND

have a rush of courage, a healthy dose of self confidence!!, LOADS OF DETERMINATION AND THE DESIRE TO KICK! SOME! ASS!!, hope, adrenaline and just a tinge of the spice of fear ]
unbr8kable: (nemesis)

Re: FRIDAY - 6PM, NEAR HONMACHI SAKURA PARK

[personal profile] unbr8kable 2020-07-25 01:48 am (UTC)(link)
[Grins, sending determination and ass-kick willingness back through the bond...or at least through her expression, if it's not a two-way thing. Gives the dragon a nod as well; there's probably some that are okay even if a ton of them seem to be bad atm]

Nice, let's do it!