Imeeji Idol Productions ([personal profile] idolpro) wrote2020-07-22 04:19 am

IMPOCALYPSE

BATTLE MECHANICS
  • This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.

  • You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".

  • With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.

  • Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.

  • Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.

  • UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)

Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
  • Black substance, both sticky and acidic
    • A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.
protectshisown: (Flying high)

Re: PLAYER ACTION

[personal profile] protectshisown 2020-07-25 01:39 am (UTC)(link)
Let's. [And he tosses up the handle into the air and changes into an eagle and much like he said, he has no problem.]

[He can only help Toothless because he knows what Toothless is doing, after all.]

[Catching the handle in the air and zooming up into the sky, not headed STRAIGHT for the monster, trying to get above it.]
iamverybadass: (Soar)

Re: PLAYER ACTION

[personal profile] iamverybadass 2020-07-25 01:41 am (UTC)(link)
[ Talon takes off after him, keeping close at first while they're gaining altitude, but as soon as they're high enough he banks away, creating a...lot of space between them

They're going to need it ]
protectshisown: (Flying high)

Re: PLAYER ACTION

[personal profile] protectshisown 2020-07-25 01:49 am (UTC)(link)
[They really are, Rye banking away, keeping an eye on the creature, moving to keep their wire above one of the wings.]

[It'll take precision, but if it works, it'll make things a whole lot easier.]

[Then once the wire is almost fully extended, tossing up the handle and turning into this thing and catching the handle in it's beak, glancing to see if Talon is ready for the dive.]

Re: PLAYER ACTION

[personal profile] iamverybadass 2020-07-25 01:55 am (UTC)(link)
[ As soon as he notices Rye tossing his handle, he bites down on the end he's holding freeing his hands up to complete a transformation into the same comically large pterasaur, bobbing his head once when he has his bearings again. He's ready to go. ]