IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.

Re: END
[blinks rapidly, then grins and bounces, though it seems the recharge makes him bleed a little more heavily as his heartrate goes up?? Finally remembers to put pressure on the wound]
It was fun, though. Way better'n fighting those shitty little imps.
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Hmm... [looks at the blood on his hand for a minute then blinks
then grins
then reaches out and taps him in the forehead with a bloody finger]
...that should do it.
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[cutting the pant leg off his clothes with his talons and tying it above his thigh wounds]
Re: END
[Well anyway, gonna find wherever he dropped his messenger bag, coming back with it and getting a roll of bandages to put on Scythe's wounds for now--it sounds like Sehkmet just got a bigger thing to address.]
I'm gonna take Glory-san over--want me ta carry ya?
Re: END
And her. I'll help.
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Just get up here [opens arms]
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[... But he cats resist that. Making himself light weight and climbing up to backpack onto Pink]
Re: END
[They hop over to the south side of the area--where some people have a giant wolf-creature that didn't disappear upon death to revive.]