Imeeji Idol Productions ([personal profile] idolpro) wrote2020-07-22 04:19 am

IMPOCALYPSE

BATTLE MECHANICS
  • This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.

  • You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".

  • With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.

  • Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.

  • Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.

  • UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)

Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
  • Black substance, both sticky and acidic
    • A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.
bondsofsuffering: ([Look] Darkness caused by)

Re: END

[personal profile] bondsofsuffering 2020-07-25 05:39 am (UTC)(link)
[Just what is wrong with her, anyway...?

Somewhat hesitant (nothing he does matters--), he raises his free hand to her once more, trying his healing one more time.
]
sunflowering: (Words fail you)

Re: END

[personal profile] sunflowering 2020-07-25 05:44 am (UTC)(link)
[ Oh thank god.

Now that the creature is dead it... seems to work finally. She gasps, as though coming up from under water after a lifetime, drinking in the air. ]

Ah--

[ That is so much better. She grips him tightly, while just... getting things under control again. ]

It worked...
bondsofsuffering: ([Fear] There you were)

Re: END

[personal profile] bondsofsuffering 2020-07-25 05:49 am (UTC)(link)
[Yeah. Yeah, that's... that's fine. He shudders a little because that darkness seems to play at the edges of his vision and there's a jumble of memories playing out in his head besides, but--

They can just sit here like this for a while, trying to reorient themselves with the current time and location... if that's even a possibility.
]
sunflowering: (Get yourself up and try again)

Re: END

[personal profile] sunflowering 2020-07-25 06:02 am (UTC)(link)
[ They exist.

There's light. It's not all black. Not everything is ended. There is more than nothing. That is what she keeps trying to tell herself over and over again, anyway.

She's certainly not let him go yet, as though his presence there is some sort of confirmation of it all. But she will rest tiredly against him. ]