Entry tags:
Glory Ideal World
As you come to consciousness, you hear narration in your head. For some reason, this seems perfectly natural.
(OOC: Key items and concepts will be bolded in descriptions and dialogue, and your character will be able to sense they seem important as well. You can shoot any of them you see at any point. How do you shoot a concept? Don't worry about it. Just say what you're shooting in your action tag, and whether you are AFFIRMing or DENYing. In addition to doing damage to or reinforcing the ideal world illusion, shooting these may cause mental or physical effects. These affect everyone in the vicinity, not just the person who fired the bullet.
Otherwise, you can assume the guns have no effect on anything.
You can check your character's individual skill and their starting area in the signup sheet. Skills are one time use.)
STARTING AREAS: WORLD P | WORLD 1 | WORLD D
Welcome to Glory's Ideal World!There appears to be an almost ghostly pistol at your hip, hovering attached to nothing. It's a revolver with two settings, easy to pick up and fire, and the bullets themselves are even more incorporeal - shadows that dart through the air and disappear without a trace on impact.
You'll find you have a gun at your side. You'll use this to interact with the things and people in this world. Don't worry, though! This is not a normal gun, and it doesn't fire real bullets! No things or people will be harmed by being shot with them. In fact, they won't do anything at all unless you shoot at weak points—actually, let's call them key items or key concepts. In order to break through to reality, you'll need to identify which of them are true and accurate representations, and which are illusion or delusion. Destroy the delusions, and strengthen the truths! However, be careful—if you strengthen a delusion it will make it harder to escape this world, and if you destroy a truth it will be harder to escape with Glory and yourselves intact!
You have two kinds of bullets - "Affirm" bullets and "Deny" bullets. If you think something is true and should be reinforced, shoot it with an "Affirm" bullet! On the other hand, if you think it's false, shoot a "Deny" bullet! You'll find out what other effects this has as you go! You've even been given one special skill to help you out!
Of course, you can always leave things alone. But if you don't want to be trapped here forever, you'll need to make some decisions. So don't be shy. You've got unlimited ammo.
(OOC: Key items and concepts will be bolded in descriptions and dialogue, and your character will be able to sense they seem important as well. You can shoot any of them you see at any point. How do you shoot a concept? Don't worry about it. Just say what you're shooting in your action tag, and whether you are AFFIRMing or DENYing. In addition to doing damage to or reinforcing the ideal world illusion, shooting these may cause mental or physical effects. These affect everyone in the vicinity, not just the person who fired the bullet.
Otherwise, you can assume the guns have no effect on anything.
You can check your character's individual skill and their starting area in the signup sheet. Skills are one time use.)
STARTING AREAS: WORLD P | WORLD 1 | WORLD D
Re: WORLD D: GARAGE
I guess that makes sense...
...are you getting ready, then?
Re: WORLD D: GARAGE
Re: WORLD D: GARAGE
Do you need any help?
Re: WORLD D: GARAGE
Mm, I don't think so. I was just finishing up. If you want to hang out a little, though, we can work on something else...
Re: WORLD D: GARAGE
what if she........ shoots those, with her deny bullets. just like one. this is very nerve-wracking. ]
Ah—yeah, if you don't mind. I mean—
Of course I want to hang out.
Re: WORLD D: GARAGE
We both remember growing up in weird cult orphanages. He was raised to be a demon hunter, I was raised as an assassin. We talked about... how neither of us really knew what family was, but we wanted it.
But... basically everything I remember is fake. My orphanage, being an assassin... they were all implanted memories.
Of course I'd love to be part of a family. But I don't know how. Maybe I just can't do it...?
Abruptly, all the letters disintegrate into dust that drifts away like there was nothing there to start with. Glory blinks, looking disoriented.]
Re: WORLD D: GARAGE
Oh, um—is everything all right?
Re: WORLD D: GARAGE
[Glory sets her knife aside and rises from her seat.]
What should we do...?
Re: WORLD D: GARAGE
Or even just, well...
...all right, what is this?
[ she points to the rocket launcher. ]
Re: WORLD D: GARAGE
Haven't you been living here for a while now...? Well, I can still show you around, of course...
Re: WORLD D: GARAGE
[ she has??? oh. that's sweet ]
...well, I'm a bit shy about going around on my own, I guess.
Re: WORLD D: GARAGE
[She heads for the door, though.]
Re: WORLD D: GARAGE
I guess I should get a little braver since it's been... how long?
Re: WORLD D: GARAGE
[They head back to the courtyard, and if Shrike doesn't stop them, just continue on into the building.]
Re: WORLD D: GARAGE