Entry tags:
Glory Ideal World
As you come to consciousness, you hear narration in your head. For some reason, this seems perfectly natural.
(OOC: Key items and concepts will be bolded in descriptions and dialogue, and your character will be able to sense they seem important as well. You can shoot any of them you see at any point. How do you shoot a concept? Don't worry about it. Just say what you're shooting in your action tag, and whether you are AFFIRMing or DENYing. In addition to doing damage to or reinforcing the ideal world illusion, shooting these may cause mental or physical effects. These affect everyone in the vicinity, not just the person who fired the bullet.
Otherwise, you can assume the guns have no effect on anything.
You can check your character's individual skill and their starting area in the signup sheet. Skills are one time use.)
STARTING AREAS: WORLD P | WORLD 1 | WORLD D
Welcome to Glory's Ideal World!There appears to be an almost ghostly pistol at your hip, hovering attached to nothing. It's a revolver with two settings, easy to pick up and fire, and the bullets themselves are even more incorporeal - shadows that dart through the air and disappear without a trace on impact.
You'll find you have a gun at your side. You'll use this to interact with the things and people in this world. Don't worry, though! This is not a normal gun, and it doesn't fire real bullets! No things or people will be harmed by being shot with them. In fact, they won't do anything at all unless you shoot at weak points—actually, let's call them key items or key concepts. In order to break through to reality, you'll need to identify which of them are true and accurate representations, and which are illusion or delusion. Destroy the delusions, and strengthen the truths! However, be careful—if you strengthen a delusion it will make it harder to escape this world, and if you destroy a truth it will be harder to escape with Glory and yourselves intact!
You have two kinds of bullets - "Affirm" bullets and "Deny" bullets. If you think something is true and should be reinforced, shoot it with an "Affirm" bullet! On the other hand, if you think it's false, shoot a "Deny" bullet! You'll find out what other effects this has as you go! You've even been given one special skill to help you out!
Of course, you can always leave things alone. But if you don't want to be trapped here forever, you'll need to make some decisions. So don't be shy. You've got unlimited ammo.
(OOC: Key items and concepts will be bolded in descriptions and dialogue, and your character will be able to sense they seem important as well. You can shoot any of them you see at any point. How do you shoot a concept? Don't worry about it. Just say what you're shooting in your action tag, and whether you are AFFIRMing or DENYing. In addition to doing damage to or reinforcing the ideal world illusion, shooting these may cause mental or physical effects. These affect everyone in the vicinity, not just the person who fired the bullet.
Otherwise, you can assume the guns have no effect on anything.
You can check your character's individual skill and their starting area in the signup sheet. Skills are one time use.)
STARTING AREAS: WORLD P | WORLD 1 | WORLD D
Re: WORLD D: GARAGE
Find anything weird yet?
Re: WORLD D: GARAGE
Re: WORLD D: GARAGE
I've just been kicking a statue.
Re: WORLD D: GARAGE
But—yes, it was letters from... children at an orphanage, I think. I couldn't really make out the contents, so I thought maybe it was something that could go...
...I felt something odd when I did it. Like... some of her feelings, maybe.
Re: WORLD D: GARAGE
...Well, it probably had t'do with her implanted memories, right? So it has to be fake... What'd you feel when it happened?
Re: WORLD D: GARAGE
I don't know if that helps...
Re: WORLD D: GARAGE
I think it was the right shot t'take. So we just need to find more things like that.
Re: WORLD D: GARAGE
And I guess—if there's anything it makes sense to affirm. I know Raven wants to make this... more real for her.
Re: WORLD D: GARAGE
[Takes her hand and leans up to give her a smooch]
Re: WORLD D: GARAGE
...I think it's a lot closer to being a reality than it used to be.
Re: WORLD D: GARAGE
I'm gonna go check out the sister building. There might be more clues in there, about her special people.
Re: WORLD D: GARAGE
[ she squeezes his hand. ]
...I was going to ask her to show me around a little bit, maybe, to see if she'll point out anything I wouldn't notice, too.
Re: WORLD D: GARAGE
--Y'know, first time I met her, she told me about this. A dream where she could live in a big house with all her important people.
Re: WORLD D: GARAGE
...it's a good dream.
[ she... mostly stops her face from falling, obviously. ]