Imeeji Idol Productions ([personal profile] idolpro) wrote2020-07-31 10:46 pm
Entry tags:

Glory Ideal World

As you come to consciousness, you hear narration in your head. For some reason, this seems perfectly natural.
Welcome to Glory's Ideal World!

You'll find you have a gun at your side. You'll use this to interact with the things and people in this world. Don't worry, though! This is not a normal gun, and it doesn't fire real bullets! No things or people will be harmed by being shot with them. In fact, they won't do anything at all unless you shoot at weak points—actually, let's call them key items or key concepts. In order to break through to reality, you'll need to identify which of them are true and accurate representations, and which are illusion or delusion. Destroy the delusions, and strengthen the truths! However, be careful—if you strengthen a delusion it will make it harder to escape this world, and if you destroy a truth it will be harder to escape with Glory and yourselves intact!

You have two kinds of bullets - "Affirm" bullets and "Deny" bullets. If you think something is true and should be reinforced, shoot it with an "Affirm" bullet! On the other hand, if you think it's false, shoot a "Deny" bullet! You'll find out what other effects this has as you go! You've even been given one special skill to help you out!

Of course, you can always leave things alone. But if you don't want to be trapped here forever, you'll need to make some decisions. So don't be shy. You've got unlimited ammo.
There appears to be an almost ghostly pistol at your hip, hovering attached to nothing. It's a revolver with two settings, easy to pick up and fire, and the bullets themselves are even more incorporeal - shadows that dart through the air and disappear without a trace on impact.


(OOC: Key items and concepts will be bolded in descriptions and dialogue, and your character will be able to sense they seem important as well. You can shoot any of them you see at any point. How do you shoot a concept? Don't worry about it. Just say what you're shooting in your action tag, and whether you are AFFIRMing or DENYing. In addition to doing damage to or reinforcing the ideal world illusion, shooting these may cause mental or physical effects. These affect everyone in the vicinity, not just the person who fired the bullet.

Otherwise, you can assume the guns have no effect on anything.

You can check your character's individual skill and their starting area in the signup sheet. Skills are one time use.)

STARTING AREAS: WORLD P | WORLD 1 | WORLD D
rollplayinghouse: (s15)

Re: WORLD 1: GAME SHOP

[personal profile] rollplayinghouse 2020-08-01 10:57 pm (UTC)(link)
Not at all. That gives me something to aspire to.
puzzlekeeper: (WINK WONK)

Re: WORLD 1: GAME SHOP

[personal profile] puzzlekeeper 2020-08-01 11:00 pm (UTC)(link)
Aha . . . like rivals?
rollplayinghouse: (s17)

Re: WORLD 1: GAME SHOP

[personal profile] rollplayinghouse 2020-08-01 11:13 pm (UTC)(link)
Something like that, maybe.
puzzlekeeper: (162)

Re: WORLD 1: GAME SHOP

[personal profile] puzzlekeeper 2020-08-01 11:17 pm (UTC)(link)
Well--

It seems only right we have a duel, in that case.
rollplayinghouse: (hg09)

Re: WORLD 1: GAME SHOP

[personal profile] rollplayinghouse 2020-08-01 11:35 pm (UTC)(link)
[smiles widely]

Then let's do it.
puzzlekeeper: (thinking emoji)

Re: WORLD 1: GAME SHOP

[personal profile] puzzlekeeper 2020-08-01 11:38 pm (UTC)(link)
[ Cute . . . ]

Ah-- but my deck . . .
rollplayinghouse: (f11)

Re: WORLD 1: GAME SHOP

[personal profile] rollplayinghouse 2020-08-01 11:48 pm (UTC)(link)
Ah... You don't have it?

[If he can picture it, he has it.]
puzzlekeeper: (! the second)

Re: WORLD 1: GAME SHOP

[personal profile] puzzlekeeper 2020-08-01 11:49 pm (UTC)(link)
[ He pats down his pockets (because he always has his deck on him, naturally) and blinks in surprise when his deck is there. ]

Nevermind, I guess I do.

[ Now he just needs to kick Glory's ass at Duel Monsters and that will solve everything . . . right? That's how it usually works. ]
rollplayinghouse: (hg18)

Re: WORLD 1: GAME SHOP

[personal profile] rollplayinghouse 2020-08-02 12:11 am (UTC)(link)
[They play a game! Despite her duel disk, they play normal cards on the table, because she doesn't actually know how duel disks work. And he can certainly kick her ass at Duel Monsters, because she's not actually very good at it, either.

Also, her deck is a Synchro deck? What even is that?]
puzzlekeeper: my repulsively athletic legs & thighs featured on the shitty offbrand bag version of wheaties at your local supermarket (be sure to check out)

Re: WORLD 1: GAME SHOP

[personal profile] puzzlekeeper 2020-08-02 12:21 am (UTC)(link)
[ What the fuck is a synchro summon--

Well anyway. He's as smug and satisfied as he usually is after winning a duel, though he's a little surprised Glory lost in her own ideal world. ]

Good duel -- but maybe next time.
rollplayinghouse: (s24)

Re: WORLD 1: GAME SHOP

[personal profile] rollplayinghouse 2020-08-02 03:05 am (UTC)(link)
[She huffs, pouting, though she sounds more happy than frustrated]

I'll get you eventually.