Entry tags:
Yvette's super fun spy simulator: Session II
Objective: Convince Yvette to leave the Ideal World.
The following is ICly known:
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
The following is ICly known:
- Unit abilities are off
- Yvette is actively trying to sabotage players
- One tactic is making interaction "pay for play," using memories, specifically those of Yvette. (max 5)
- False memories will not be accepted as Payment.
- Alternate Payment is negotiable, but will also result in forgetting what is paid (roll 1d6 with a score of 4 or higher for an accepted alternate payment)
- Use of force is highly inadvisable, and the condition for success is extremely low. Failure will result in a false memory.
- Your smartphone works, and can be used to document inconsistencies in the Ideal World.
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
Re: Library
[ Wait, heading over to her so he can keep his voice polite and low for the library ]
Yvette. What are you reading?
Re: Library
The Book Drop is also located right by the front desk.
"German Linguistics. How may I help you?"
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"Hello, and welcome to the Library. How may I assist you today?"
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Is there any version of Yvette in this place that's capable of holding a conversation?
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"I'm sorry, was I too formal? I can answer any questions you may have regarding the aspects you'll be assessed on."
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[ Going to investigate the bookshelves, giving up on keeping his voice low now ]
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It is impossible to glean any information from this.
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He'll take a quick look upstairs to see if there's anything different up there ]
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Hey. Can you show me what's upstairs?
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Quite literally.
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Library Access seems to be what Libraryvette assumes he's interested in, but you can speak to that Yvette about literally all the nonsense here.
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[ That'd been one of the options from the break room, wasn't it? Back-tracking there to head to the practice zone ]
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