Imeeji Idol Productions ([personal profile] idolpro) wrote2020-08-02 12:01 pm
Entry tags:

Yvette's super fun spy simulator: Session II

Objective: Convince Yvette to leave the Ideal World.
The following is ICly known:
  • Unit abilities are off
  • Yvette is actively trying to sabotage players
  • One tactic is making interaction "pay for play," using memories, specifically those of Yvette. (max 5)
  • False memories will not be accepted as Payment.
  • Alternate Payment is negotiable, but will also result in forgetting what is paid (roll 1d6 with a score of 4 or higher for an accepted alternate payment)
  • Use of force is highly inadvisable, and the condition for success is extremely low. Failure will result in a false memory.
  • Your smartphone works, and can be used to document inconsistencies in the Ideal World.
tl;dr The more evidence you collect, the more convincing you are; memories can be used to fast track, but if they run low, you get mindfucked.
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
tradesecret: ([Handshake])

Re: Boss Battle

[personal profile] tradesecret 2020-08-10 04:58 am (UTC)(link)
As she takes his hand, the world begins to dissolve around them, to the sound of paper being gathered up and neatly filed away.
Edited 2020-08-10 04:59 (UTC)

Re: Boss Battle

[personal profile] firstworldproblem 2020-08-10 05:03 am (UTC)(link)
[He squeezes her fingers slightly and closes his eyes as it dissolves. All of this seems too fitting.]