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Lucifel's Ideal World, v.2
—The world is ugly, he once declared.
Chaos is inevitable in this world. Pure good can’t be achieved, and pure evil breaks down. And these two extremes are always incompatible with each other. There is still some evil in a good world. That is how the world is, and it is what continues to create ugly things. Evil sneers at good, and good rages over evil. But, in a world where good and evil oppose each other, there is a group that is far more numerous that always appears.
That is ‘grey’. Neither good nor evil. A group that drifts through life haphazardly and merely exists. They don’t believe in goodness and are simply proud that they aren’t evil. Even though they affirm evil acts, they deny evil intentions. They happily say that ‘I am not evil, I am a good person’ and pardon all forms of cruelty.
They kill people while sneering. They kill people out of contempt. They kill people as part of a game. They use the excuse that they can’t restrain their desires—That’s how humans are. That’s how the world is.
Yes—this world is extremely ugly. Neither dyed by good nor fallen into evil. Unable to decide on a color, the wills of people continue to waver. As long as such evil intentions and such foul-smelling corpses aren’t destroyed.
The world will surely continue to rot eternally.
While wrapped within a curse-like fog in darkness frozen to its core.
He thus concluded.
Powers are off.
Corruptions are off.
Carry-on Weapons are not available.
Other carry-on items are available.
『A Place of (Un)Familiarity』
It's certainly modern Tokyo of some sort; the skyline is different, insofar as government buildings are completely missing—the Game Tower, for example, is just gone from your sight—and while there are a few tall business buildings, they seem to be for malls and shopping centres and areas of business. Otherwise, the only other tall buildings seem to be for residents . . .
. . . Of which there are many. This might be Tokyo, but this isn't Imeeji's Tokyo—there are people everywhere, bustling and chattering as they walk around, or in some cases, bike around. There's strangely no sight of cars anywhere about, nor any indication that cars even really exist—there aren't any parking lots or garages, for example.
Well, it's. . . time to explore?
You see a path running snaking down to the ocean cliffside, as well as to a house nearby it.
From the distance, you can see what seems like a snow-capped hill, with a bright light. ]
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[Exploring sounds good. Are there any bicycles he can immediately steal if he's supposed to be going to the quest marker over there?]
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[ Down the street, there seems to be kids playing some sort of card game. Sparkles and giant holograms show, of a swordmaster and a halberd-wielder—the halberd-wielder is struck down immediately. How does that work. . . ? Perhaps the cards you have with you might have to do with this? ]
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[He probably doesn't need to get on it right now? K wheels it down the street to go and check out that card game and how do they have like hologram card games and not... cars?
[This is weird.]
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The card game is cool. The first child draws a blue woman with a bow, striking the swordmaster, and then the second child calls forfeit—it looks like the kid is out of cards—and both of them huff at each other before the second child offers something to the first. It looks like candy.
Where are you headed, champ? ]
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[And... well, if the quest marker's like, a long way off.. it makes sense to go to the house first, right?
[Before that, though, he should probably make sure that he's not missing anything obvious around here. Is there anything odd about the people?]
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There's nothing odd, per se, about the people—at best it's just that their features are hard to remember, like they're indistinct people in a crowd. Besides that though, they do just seem to be regular people going about on their regular day. ]
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[Well, he's just gonna head to the house.]
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[He keeps an eye out for a bicyclist passing, even as he scans the city]
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Down the street, there seems to be kids playing some sort of card game. Sparkles and giant holograms show, of a swordmaster and a halberd-wielder—the halberd-wielder is struck down immediately. How does that work. . . ? Perhaps the cards you have with you might have to do with this? ]
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[Card game. Are they still playing?]
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They seem to be making up, insofar as it seems like there were some hurt feelings and now they're talking it out, but they stop when you come closer.
"What's up, mister?" ]
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Any of you guys know someone we can borrow a bike from?
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"If ya need one, ya can take one! If yer done, put 'em back!" ]
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You wanna find that guy's house or you wanna jack somebody's bike?
[Or play YGO???]
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[He's watching the card game a little, though]
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[Watches him watching cards]
Maybe you could beat those kids and steal their bikes.
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C'mon, go kick their asses.
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[Drifting over that way]
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