ALCHEME

This room is not real.
That's the first thought that crosses your mind as soon as your consciousness comes back up. You're not even sure if that's your own thought, but the feeling doesn't leave no matter how much time has passed. The room looks nice and cozy, but everything feels wrong. You don't belong here, you're you, aren't you?
Aren't you?
You'll soon notice that there are other things that just isn't right. You can talk, but is your mouth moving? You can see, but are your eyes blinking? You also have ball joints. Nothing hurts, and you're fine, but it's a little weird.
DISCUSSION
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We will just have to "make do".
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'cause that's kinda fucked up?
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K, what is something you would like to not have in a "bad game"? Your fear? Your pain? Your selfishness?
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[That's smart.]
Spite.
Seems like that's where I'm gonna get nasty.
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Which "units" are we not supposed to "target" now?
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Except I'd kinda like to avoid Heart Soldier.
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Let's skip LiliS, if we ain't gonna run out of units.
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[ she hates this ]
Cool! This looks fun!
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[ Not that she's bugged anyone or asked a whole lot of questions about it. ]
So, what, we're playing along with this?
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... wait, nobody's mentioned Lilith?
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1/2
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Anyway. "T", is there anything you would not want to lose during a "bad game"?
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Ideally.
[ Tosses her hair back, raking her fingers through it. ]
Why, what're you thinking?
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I am thinking of the "rules". It seems we could take away something somebody would be better off losing in a "bad game", or put something we do not want to lose "on a shelf" where nobody can take it.
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