Princess Maker 1.5: Taisho Roman Revolution
[ When you insert the key and open the door, you'll find the room inside looks like the living room of a mansion. There are several doors, but one in particular stands out to you: it is ornately decorated, the very door's wood itself carved beautifully with gold etched in to make luxurious patterns depicting what looks like the sky and the wind blowing through the grasslands. Though the door is closed, you can see through it—as if it's somewhat transparent.
The room is painted baby blue and a gold-plated cradle sits in the room. Inside, a baby cries—high pitched and noisy. That child, your charge—you're her nursemaid, so you go to her and rock her to sleep. ]
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[ Slowly, the scene changes, fading in and out with various silent scenes—the baby sits up, trying to climb out of her cradle; a little toddler dressed prettily with expensive clothes beams pleasantly; a tantrum, thrown by the little girl who's distressed; the little girl holding a puppy, pleased as punch; then the wall becomes opaque. ]
[ In the middle of the open doorway, a young girl at the age of 11 sits on a chair, smiling at you. A long-haired, pure white cat is curled up beside her.
This is your little girl. you couldn't help spoiling her, honestly—after all, she's a noble too, and she should like to become a princess as well. She deserves it! But you also know, with how her family history has gone, she's going to have to work to get to the top. Still, you have faith in her—she's your girl, after all. Fortunately, when she goes to the Lost Continent, she won't be alone: you, as her longtime caretaker (her third parent, really, or her first, if you consider how her family's left her care entirely to you), may accompany her to her new school. You'll be her ally, her support, her greatest weapon; you'll be the one who determines her success . . . or her failure. ]
[ Of course, you're not the only one that thinks your charge deserves the world: Samira, one of the Queens of your Kingdom, hand-selected your employers' child. She could not send her own child to the Lost Continent, of course—she has her own inheritance battle to face within the Kingdom and sending her own child out is essentially forfeiting that battle—so she's selected theirs to sponsor. It's because of her that your charge will be able to go at all. That your child would catch the Queen's eye surely means the inheritance is as good as hers! ]
The room is painted baby blue and a gold-plated cradle sits in the room. Inside, a baby cries—high pitched and noisy. That child, your charge—you're her nursemaid, so you go to her and rock her to sleep. ]
-
[ Slowly, the scene changes, fading in and out with various silent scenes—the baby sits up, trying to climb out of her cradle; a little toddler dressed prettily with expensive clothes beams pleasantly; a tantrum, thrown by the little girl who's distressed; the little girl holding a puppy, pleased as punch; then the wall becomes opaque. ]
[ In the middle of the open doorway, a young girl at the age of 11 sits on a chair, smiling at you. A long-haired, pure white cat is curled up beside her.
This is your little girl. you couldn't help spoiling her, honestly—after all, she's a noble too, and she should like to become a princess as well. She deserves it! But you also know, with how her family history has gone, she's going to have to work to get to the top. Still, you have faith in her—she's your girl, after all. Fortunately, when she goes to the Lost Continent, she won't be alone: you, as her longtime caretaker (her third parent, really, or her first, if you consider how her family's left her care entirely to you), may accompany her to her new school. You'll be her ally, her support, her greatest weapon; you'll be the one who determines her success . . . or her failure. ]
[ Of course, you're not the only one that thinks your charge deserves the world: Samira, one of the Queens of your Kingdom, hand-selected your employers' child. She could not send her own child to the Lost Continent, of course—she has her own inheritance battle to face within the Kingdom and sending her own child out is essentially forfeiting that battle—so she's selected theirs to sponsor. It's because of her that your charge will be able to go at all. That your child would catch the Queen's eye surely means the inheritance is as good as hers! ]

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For one, I don't think that someone among a lesser fortunate level of society in school would gain anything from causing a commotion like this. They had to work hard just to get here, don't they?
If you combine it with the recent bullying we've heard about... it doesn't really add up. This kind of situation can be pretty common when the aristocracy feels threatened, unfortunately.
[ She, unfortunately, KNOWS ]
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But it sounds as though we are on the same page. So now, what is to be done?
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What if we shared stories of our own bad experiences in the past? Make it relatable so that she realizes her actions can have lasting consequences on a person's life and lead to unpleasant ends.
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She should declare this beneath her. If the other girls are truly so badly off that they need jewels, then they can keep them. If the other girls are so poor in spirit and wealth as to miss such gaudy trinkets, then they are only showing their own lack of depth and lack of class.
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If she's supposed to be an eventual leader, she needs to take risks for the benefit of others. Otherwise, she won't be fit to rule anyone.
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What if we turn them against each other? If we can get even one of them to turn traitor, then their entire story crumbles right?
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We should ask Ruka what she really knows, and if they're liars like we think we should expose them!
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It sounds more like we'd have to find evidence that would free her from suspicion, right? Like taking on the position of defense lawyers and providing reasonable doubt.
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. . . . Then maybe our best suggestion is to try and move past the incident? What we can do, is pay for the damages and ask that no charges be brought against the little girl.
While doing this, we can encourage her to stand up to her friends at school when being asked to participate in bullying or doing criminal activity. Because that is absolutely not acceptable. If you're there as her knight and keeping an eye on things, that might not only give her courage but will prevent other students from taking action against her.
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[Well, no consequences for anyone but the commoner girl. Basically, why is this even a discussion.]
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We can't just ignore a person in need. A good ruler has to stand up for the weak, you know? Otherwise, you're just asking for a revolt.
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While we can suggest that this incident is not a big deal, and throw... some of our financial weight around to cover for some of these expenses. We ought to still have her stand up as a good example in class.
Shu suggested giving her a guard. She can dress elegantly, stand up for the weak, and have the knowing and backing of having a handsome guard at her side. This can allow her to speak more freely for what is right without worrying as much about repercussions because she will already be beyond reproach.