PPP; S.3, T.3
The clock strikes twelve and everyone will find themselves inexorably drawn to a seat; the once-empty place marking now bears their name on it. The place settings and food items all vanish in a spray of glitter, and the In the middle of the tables what appears in their stead are--two fancy gold chests, one inlaid with red jewels and the other inlaid with blue jewels (neither of which can be opened yet) as well as what looks to be a game board and, of course, a single dice. The long, billowing curtains draw down around each table and--you'll find yourself unable to leave your table, or see or hear anything beyond it other than the background music which continues to play.
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Board Game

Re: Nero
Annoyed. The last round was humiliating.
Re: Nero
he gently runs his fingers back and forth over nero's shoulder, casual, avoiding the area where the prosthetic is attached]
I see. With any luck, you'll fare better this time around.
Re: Nero
At least some people at this table like me.
Re: Nero
it's fine this is fine]
You're... easy to like.
Re: Nero
Re: Nero
Re: Nero
Re: Nero
[attempts to noogie]