PPP; S.4, T.4
The clock strikes twelve and everyone will find themselves inexorably drawn to a seat; the once-empty place marking now bears their name on it. The place settings and food items all vanish in a spray of glitter, and the In the middle of the tables what appears in their stead are--two fancy gold chests, one inlaid with red jewels and the other inlaid with blue jewels (neither of which can be opened yet) as well as what looks to be a game board and, of course, a single dice. The long, billowing curtains draw down around each table and--you'll find yourself unable to leave your table, or see or hear anything beyond it other than the background music which continues to play.
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Board Game

Re: TURN 8
[the next time he thinks he can ever face absinthe again, ie, never,]
My experienced senior unitmate, you have some ropes to show me.
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I do! It's quite apparent - - your own lack of experience in this regard, that is.
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I've always had better things to do with my time.
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Then you should consider yourself fortunate, for not having such an excess of time that I have had.
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l
laughs
sorry he's just actually laughing ]
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[the best way to shut someone up is by kissing them]
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also Lucifel or no he's going to try to grab his hair. ]
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though he's actually tugging at his hair after a few more seconds of that, to try to make him pull away ]
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Oh, you do not like that. Funny.
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