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Shifting Sands: ☆ZRAEL
You find yourselves in a tastefully-appointed stateroom with linens and upholstery in ☆ZRAEL black. At one side is a closet full of Victorian-era costumes and a box of props—whatever you might need to play a role.
There's a desk, and someone has left written instructions on the blotter. Maybe you should read them!
There's a desk, and someone has left written instructions on the blotter. Maybe you should read them!

STARTING INFLUENCE
- Culture (3)
- Underworld (3)
GOAL
STEP ONE
When you've collected the above, or if you want to do something different with your goal, reply to this comment and link relevant threads.
STEP TWO
When you've collected the above, or if you want to do something different with your goal, reply to this comment and link relevant threads.
ROLES
Reply with which role you selected. If you accomplish your goal, reply to your own comment with links to the relevant thread(s).
Chuuni Heir: Try and get attention by convincing people, with evidence, that you have a curse. Resist all attempts at being cleansed.
Crime Boss: Try and get someone else from another nation exposed as a crime boss, regardless of whether they’re actually sketchy or not.
Museum Curator: Get people to show you their artistic works, and pass judgment over which should be allowed in your museum. Be critical.
High Priest: Find someone who is troubled, convince them to tell you about it, and give them spooky advice for their situation.
Socialite: Make a good and reputable marriage match from another nation.
Performance Artist: Put on a performance of some kind (it can include other performers) and get at least five people to watch it.
Governor: Assert your authority at representatives from other nations until someone challenges you in a contest or duel, and when they do, put them in their place.
Black sheep noble scion: Convince someone from another unit to take you on as an apprentice in something scientific and concrete.