Wednesday's Heart Game » Session Three
At first, there is nothing.
And then there’s a voice, saying:
I need your help.
… look, I don’t have time to explain. Hold this.
And something, ready or not, is thrust into your hand. Maybe it’s a pen, or a brooch, or a watch or a phone, or anything at all so long as it’s small enough to hold, and looks too important to lose.
Maybe you try to object, but a small, winged creature wreathed in iridescent sparkles darts into your view, and clasps your hands, and curls your fingers tight about the object in them.
You’re just, the creature says, going to have to trust me. Now: raise your hand, and say:
Power of a Dreaming Star – Metamorphose!!
Maybe you know these tropes, or maybe you don’t.
Maybe you’re about to protest that no, you couldn’t possibly, this is ridiculous and you’ve got the wrong person—
But you can’t resist the call. Nobody ever can.
And then?
Then? It’s not dark any more.
And an awful lot seems to be happening at once.

[ ♡ ooc information & combat rules ♡ ]

Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
At least the skirt's not too short. I'm too old for miniskirts.
However, if you would: elucidate on the nature of the problem, and the source.
Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
[ what would her heart be like
wild to think about. ]
In that case, then, I'll do my best to assist.
Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
Re: ♡ talk to michelle
I like to think I bring a unique perspective to all situations.
In that case, which of these items do you think will serve me best?
Re: ♡ talk to michelle
The scanner helps suss out danger. If there's something close by that's gonna try to attack, it'll tell you. It's also good for finding hidden objects, if there are any of those. The hourglass turns back time, just for a little, so if you get into a pinch and you're really stuck, you can go back a few seconds and try again. The lantern will light your way to the active trouble spots. The stuff in this bottle will heal you, if you're hurt. And this one's basically a smoke bomb.
Re: ♡ talk to michelle
Re: ♡ talk to michelle
[Once per room, players holding the Astrologer’s Glass can reroll any one action. The result of the second roll must be accepted even if it is worse.]
Re: ♡ talk to michelle
In that case, we should set out as soon as possible, then, should we not?
Re: ♡ talk to michelle
Your best bet is to start on the roof. Doesn't matter which way you go from there - you should be able to find something. But you can always call me, if you get stuck.
Re: ♡ talk to michelle
Re: ♡ talk to michelle