✾ You are reduced to (or brought up to) regular human levels of health, stamina, strength, etc. If you are inhuman, you may now partake in human foods. Your appearance, however, is unchanged. ✾ You have a badge fastened visibly to your clothes. It cannot be removed, and if you attempt to cover it with other clothing, it appears fastened to whatever your topmost layer is. Five stones dangle from it on chains; the first is ruby red and glowing faintly, while the remaining four are crystal clear and seemingly inert. The stones cannot be damaged. ✾ You do not have phones. Suffer. ✾ Your goal is to purify the heart of foreign influences. However, there may be other things you can affect as well... ✾ Although all top level setting details are the same for everyone, not everything that characters interact with will appear the same to everyone in the room. Ping the runner if two characters are trying to examine the same thing.
You step into a gilded room. At one end is a Gilded Door. The walls of the room are lined with tables full of food; if you can imagine it, it's there, even if it wasn't a second ago.
Shadowy silhouettes flit around the room forming quite the crowd. Although you get the sense that they are speaking, you can never quite make out any words, and trying to listen or engage with them leads to nothing; it's almost as though you are on a slightly different plane and unable to interact with them whatsoever, even if you are aware of their presence.
In a corner of the room is a Stage with a shadow attendant who appears slightly more solid. There is also a set of doors leading to a Hallway
[ After trying and failing to interact with much of the crowd floating around him, Kija does ultimately take note that one of them is a little more solid, or so he thinks.
Perhaps they'll be able to help a little more with all of this.
He'll approach the stage and try again at least once more to address one of these shadowy figures. ]
[ You know what he didn't do the first time he was in here? Look for some food. So he's gonna go and see if anything stands out as looking especially delicious on the table. ]
Before you is an ostentatious golden door. A large padlock is glaringly out of place upon it, but also a clear sign that you will not be able to progress unless the lock is dealt with.
To the side of the main hall is a temporary stage. The pieces can all be swapped in or out, and there are a number of items backstage that can be utilized by performers. One of the current props is a large pot containing a gorse plant. Well, for given definition of “containing” - it’s beginning to crack along the sides...
A jovial silhouette stands nearby, although little can be seen of their features.
"Are you thinking of performing? Performances can really set the mood of the party. That's why there's screens set around the place for everyone to see when someone decides to do something. You should give it a try!"
From this vantage point, you can see a door that practically blends in with the wall.
You step into a laboratory with a stained glass window depicting snowdrops.
The labs are a clean, sterile white that doesn’t match at all with the rest of the building. There's a book sitting conspicuously on a table full of empty beakers and other glassware meant for measuring. There's a set of lockers on one wall; each locker has the name of one of the current explorers inscribed upon it. Additionally, there is a counter with a double sink set into it; both hand soap and dish soap are available and marked accordingly, along with sponges and paper towels that can be discarded in a nearby trash can.
You may return to the Stage or otherwise Main Hall from here.
You enter an opulent hallway, filled with shadowy silhouettes flitting about.
The whispers are agonizingly close to audible here, but not quite loud enough to parse. One gets the sense that this is where guests gather to talk gossip. Indeed, in the center of the hallway near the wall is a small table with slips of paper and a gilded box. Instructions attached to the wall read:
To hear, you must tell. Share a piece of yourself, and an equivalent piece shall be revealed. A surface truth for a surface truth, a deep secret for a deep secret.
The table with the box of secrets is right at the fork in the hallway, with one path branching to the left.There is a door with a stained glass window if you continue down the hall and a door with a silver handle if you take the path to the left. You may also return to the main hall from here.
((OOCly, if your character chooses to submit a secret, grade the level of secrecy of your character's submission A-E, with A being one of their deepest secrets they would be reluctant to reveal to anyone and E being something anyone could find out if they asked. Don't think too hard on it.))
Much like the main hall, there are now nondescript people milling about here, trading secrets.
Secrets:
The following secrets have been revealed, and can be heard by all who pass through the room:
"I keep my soul contained in a friendship bracelet that was given to me. The bracelet is hidden at the bottom of a box of my most precious items underneath the bed in my secret basement room."
Did you hear? Apparently there’s a hospital below the mansion. They say someone sleeps there eternally... I wonder how you get there?
"I no longer know if I am worthy of being Hakuryuu. I cannot protect my master, or my friends, or even my unit. It tears my heart to pieces knowing I haven't managed to make a single difference for any of them here. And I wonder if there was a mistake in my having been granted this power at all.
Sometimes, I even think it would be better if a new Hakuryuu would be born already. At least then I know the power of the White Dragon would continue on. I don't know if it can be if I become a demon.
Thinking that I might destroy something so sacred depresses me even more."
Did you hear? They say the priest of the chapel isn’t very trustworthy. It seems he’s manipulative... Creepy!
"Everyone expects me to be the Chosen King. Luna says that I shouldn't go through with the Prophecy and I worry that Ardyn still sees me as a threat. I can't tell Luna or Gladio that I'm afraid that I'm not cut out to be the King."
Did you hear? They say the young master is a clone. It might have an impact on his health... how sad.
I hate the kitchen. Like, a whole lot.
Did you hear? Apparently the master of the house only pretends to get along with others... He really is just stringing everyone along, isn’t he? Can he really be trusted?
"I have a best friend. Someone who means more to me than anyone else in the world. If he asked me to leave my home, I would. If it was dangerous someplace for him and not me, I would go with him. Because he can't leave alone. I made a device to help him, but it needs another person to operate it, so I do.
Not to brag, but I'm very clever. And I'm terrified that the reason I haven't made it so he can go on without me isn't because of the ideas I have now just didn't work for some reason, but because I'm too afraid that if I did it, he would leave me behind"
Did you hear? They say the master of the house is a full-blooded devil. How scary!
You enter a dark chapel. The only lighting comes from flickering candles on either sides of the aisles and pews, as well as what shines through the stained glass window depicting iris flowers. A more solid silhouette tends to the altar underneath the stained glass window.
This place is no less exquisite than the rest of the place. The many books contain all kinds of information, with quite a few shelves taken up by texts on biology, human genetics, and medicine in particular. Off to the side is a desk upon which five journals sit, each emblazoned with a name - the names of all characters currently perusing this place, in fact. Pens are also available, chained to the desk but well within reach of the books' pages. It would be a fascinating place to sit and study... if it weren’t for the wild roses growing out of one of the shelves, the flowers beginning to obscure the books it holds.
There’s some scattered books set on tables and chairs around the area, and some things of note with the shelves other than the plant life. You can return to the hallways from here.
A bell tolls from somewhere within the depths of the building. Two hours have passed...
The wild roses have overtaken about half of the shelf. They continue to grow at a steady pace, beginning to reach for the journals bearing the explorers’ names.
IC Rules
✾ You have a badge fastened visibly to your clothes. It cannot be removed, and if you attempt to cover it with other clothing, it appears fastened to whatever your topmost layer is. Five stones dangle from it on chains; the first is ruby red and glowing faintly, while the remaining four are crystal clear and seemingly inert. The stones cannot be damaged.
✾ You do not have phones. Suffer.
✾ Your goal is to purify the heart of foreign influences. However, there may be other things you can affect as well...
✾ Although all top level setting details are the same for everyone, not everything that characters interact with will appear the same to everyone in the room. Ping the runner if two characters are trying to examine the same thing.
START
You step into a gilded room. At one end is a Gilded Door. The walls of the room are lined with tables full of food; if you can imagine it, it's there, even if it wasn't a second ago.
Shadowy silhouettes flit around the room forming quite the crowd. Although you get the sense that they are speaking, you can never quite make out any words, and trying to listen or engage with them leads to nothing; it's almost as though you are on a slightly different plane and unable to interact with them whatsoever, even if you are aware of their presence.
In a corner of the room is a Stage with a shadow attendant who appears slightly more solid. There is also a set of doors leading to a Hallway
Changes - Do not respond
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Excuse me. Is there some significance to this brooch?
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Perhaps they'll be able to help a little more with all of this.
He'll approach the stage and try again at least once more to address one of these shadowy figures. ]
Hello...?
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[Also wow, Hotel 2.0 feeling right away, this is a Great Start.]
[He will....head to the stage. If someone is more solid, maybe the important thing is There.]
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Huh. Okay, then.
[It's babby's first Heart experience so he's going to need a sec. He looks up at the shadows and approaches one.]
Hey, what's this broach thing do?
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[Approaching the table witht he food, because of course he is,]
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[He will definitely stock up on more cup noodles and then head for the doors leading to the Hallway. No way in hell is he getting back on stage.]
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[Yeah]
[The things he was going to do are done]
[Back to the hallway, then??]
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Gilded Door
Before you is an ostentatious golden door. A large padlock is glaringly out of place upon it, but also a clear sign that you will not be able to progress unless the lock is dealt with.
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Stage
To the side of the main hall is a temporary stage. The pieces can all be swapped in or out, and there are a number of items backstage that can be utilized by performers. One of the current props is a large pot containing a gorse plant. Well, for given definition of “containing” - it’s beginning to crack along the sides...
A jovial silhouette stands nearby, although little can be seen of their features.
"Are you thinking of performing? Performances can really set the mood of the party. That's why there's screens set around the place for everyone to see when someone decides to do something. You should give it a try!"
From this vantage point, you can see a door that practically blends in with the wall.
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You mean everyone here will see me if I speak from up here?
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[ she touches the badge on her chest again ]
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[He glances at the plant.] For such a fancy place, not very careful of the pottery.
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What's up with the plant?
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Uh. I don't know if I'm cut out for that.
[He's also walking around with cup noodles so should he be on stage with food...?]
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Laboratory
You step into a laboratory with a stained glass window depicting snowdrops.
The labs are a clean, sterile white that doesn’t match at all with the rest of the building. There's a book sitting conspicuously on a table full of empty beakers and other glassware meant for measuring. There's a set of lockers on one wall; each locker has the name of one of the current explorers inscribed upon it. Additionally, there is a counter with a double sink set into it; both hand soap and dish soap are available and marked accordingly, along with sponges and paper towels that can be discarded in a nearby trash can.
You may return to the Stage or otherwise Main Hall from here.
Changes - Do not respond
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Hallway
The whispers are agonizingly close to audible here, but not quite loud enough to parse. One gets the sense that this is where guests gather to talk gossip. Indeed, in the center of the hallway near the wall is a small table with slips of paper and a gilded box. Instructions attached to the wall read:
To hear, you must tell.
Share a piece of yourself, and an equivalent piece shall be revealed.
A surface truth for a surface truth, a deep secret for a deep secret.
The table with the box of secrets is right at the fork in the hallway, with one path branching to the left.There is a door with a stained glass window if you continue down the hall and a door with a silver handle if you take the path to the left. You may also return to the main hall from here.
((OOCly, if your character chooses to submit a secret, grade the level of secrecy of your character's submission A-E, with A being one of their deepest secrets they would be reluctant to reveal to anyone and E being something anyone could find out if they asked. Don't think too hard on it.))
Secrets
Much like the main hall, there are now nondescript people milling about here, trading secrets.
Secrets:
The following secrets have been revealed, and can be heard by all who pass through the room:
"I keep my soul contained in a friendship bracelet that was given to me. The bracelet is hidden at the bottom of a box of my most precious items underneath the bed in my secret basement room."
Did you hear? Apparently there’s a hospital below the mansion. They say someone sleeps there eternally... I wonder how you get there?
"I no longer know if I am worthy of being Hakuryuu. I cannot protect my master, or my friends, or even my unit. It tears my heart to pieces knowing I haven't managed to make a single difference for any of them here. And I wonder if there was a mistake in my having been granted this power at all.
Sometimes, I even think it would be better if a new Hakuryuu would be born already. At least then I know the power of the White Dragon would continue on. I don't know if it can be if I become a demon.
Thinking that I might destroy something so sacred depresses me even more."
Did you hear? They say the priest of the chapel isn’t very trustworthy. It seems he’s manipulative... Creepy!
"Everyone expects me to be the Chosen King. Luna says that I shouldn't go through with the Prophecy and I worry that Ardyn still sees me as a threat. I can't tell Luna or Gladio that I'm afraid that I'm not cut out to be the King."
Did you hear? They say the young master is a clone. It might have an impact on his health... how sad.
I hate the kitchen. Like, a whole lot.
Did you hear? Apparently the master of the house only pretends to get along with others... He really is just stringing everyone along, isn’t he? Can he really be trusted?
"I have a best friend. Someone who means more to me than anyone else in the world. If he asked me to leave my home, I would. If it was dangerous someplace for him and not me, I would go with him. Because he can't leave alone. I made a device to help him, but it needs another person to operate it, so I do.
Not to brag, but I'm very clever. And I'm terrified that the reason I haven't made it so he can go on without me isn't because of the ideas I have now just didn't work for some reason, but because I'm too afraid that if I did it, he would leave me behind"
Did you hear? They say the master of the house is a full-blooded devil. How scary!
Re: Secrets
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Chapel
You enter a dark chapel. The only lighting comes from flickering candles on either sides of the aisles and pews, as well as what shines through the stained glass window depicting iris flowers. A more solid silhouette tends to the altar underneath the stained glass window.
You can return to the hallways from here.
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Library
This place is no less exquisite than the rest of the place. The many books contain all kinds of information, with quite a few shelves taken up by texts on biology, human genetics, and medicine in particular. Off to the side is a desk upon which five journals sit, each emblazoned with a name - the names of all characters currently perusing this place, in fact. Pens are also available, chained to the desk but well within reach of the books' pages. It would be a fascinating place to sit and study... if it weren’t for the wild roses growing out of one of the shelves, the flowers beginning to obscure the books it holds.
There’s some scattered books set on tables and chairs around the area, and some things of note with the shelves other than the plant life. You can return to the hallways from here.
Changes - Do not respond
A bell tolls from somewhere within the depths of the building. Two hours have passed...
The wild roses have overtaken about half of the shelf. They continue to grow at a steady pace, beginning to reach for the journals bearing the explorers’ names.
The wild roses have been killed.
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