First, sign in here to receive your character’s miraculous scars. These are a set of three custom one-use “easy buttons” for navigating the Heart. You can use a Scar at any time to either bypass an obstacle or receive an ~instinct~ (furi: hint) about what to do next. Think of them as handy extras rather than a crucial resource, and feel free to use them however you like.
Powers are off, but you can assume your character has any items with them that they commonly carry (whether or not you they were literally holding the item at the time of falling asleep/entering the heart). Hellfire thinks your weapons are cool and wants you to have them.
This is a Corruption Heart. Assume your character instinctively knows the following:
They are, somehow, journeying through the mind/spirit of one of their fellow idols.
This spirit is out of balance, and their task is to restore that balance lest the spirit become critically warped.
Furthermore, they are aware of the three miraculous scars on their body, and how they can be used.
OOC Notes: Major content warnings for this heart are unreality/dissociation and plant-based body horror, with minor content warnings for suffocation and drowning, as well as casual bloodshed.
I also wish to clarify that, though flowers will be important indicators of what’s going on in the Heart, their presence is not itself inherently bad or corrupt.
Each of these may be used just once! However, the abilities themselves are deliberately extremely broad: if you can remotely justify the scar applying, I'll make it work! When you use a scar, please clearly state the scar you're using in the relevant comment.
Find or create a critical weakness in something’s structure (need not be a physical “something”).
Cause someone to forget something.
Know intuitively what someone or something needs, from their own perspective.
Each of these may be used just once! However, the abilities themselves are deliberately extremely broad: if you can remotely justify the scar applying, I'll make it work! When you use a scar, please clearly state the scar you're using in the relevant comment.
Break out or break free of anything.
Make someone or something trust you.
Reject a law (of any kind): it does not apply to you.
Each of these may be used just once! However, the abilities themselves are deliberately extremely broad: if you can remotely justify the scar applying, I'll make it work! When you use a scar, please clearly state the scar you're using in the relevant comment.
Gain understanding (of someone, something, a situation, etc.).
Unmake something (does not have to be physical), removing it from reality.
Assign an Affliction to someone or something: a trait (good or ill) that is always true, whether or not the target wishes it to be.
Each of these may be used just once! However, the abilities themselves are deliberately extremely broad: if you can remotely justify the scar applying, I'll make it work! When you use a scar, please clearly state the scar you're using in the relevant comment.
Heal someone or something.
You feel the pain of something, but it does not harm you in any way that matters.
Share a memory: cause someone else to experience one of your memories like one of their own, or experience someone else’s the same way.
Each of these may be used just once! However, the abilities themselves are deliberately extremely broad: if you can remotely justify the scar applying, I'll make it work! When you use a scar, please clearly state the scar you're using in the relevant comment.
Cut through anything, whether or not it normally can be “cut.”
Lay claim to someone/thing, designating it as yours.
Each of these may be used just once! However, the abilities themselves are deliberately extremely broad: if you can remotely justify the scar applying, I'll make it work! When you use a scar, please clearly state the scar you're using in the relevant comment, as well as what overall effect you're trying to achieve.
Unmake something (does not have to be physical), removing it from reality.
Reject a connection between two things (can be relational, cause/effect based, or literal physical attachment).
Learn what makes a dangerous thing weak, or what makes something apparently non-threatening in fact dangerous.
RULES and SIGN-IN
These are a set of three custom one-use “easy buttons” for navigating the Heart. You can use a Scar at any time to either bypass an obstacle or receive an ~instinct~ (furi: hint) about what to do next. Think of them as handy extras rather than a crucial resource, and feel free to use them however you like.
Powers are off, but you can assume your character has any items with them that they commonly carry (whether or not you they were literally holding the item at the time of falling asleep/entering the heart). Hellfire thinks your weapons are cool and wants you to have them.
This is a Corruption Heart.
Assume your character instinctively knows the following:
OOC Notes:
Major content warnings for this heart are unreality/dissociation and plant-based body horror, with minor content warnings for suffocation and drowning, as well as casual bloodshed.
I also wish to clarify that, though flowers will be important indicators of what’s going on in the Heart, their presence is not itself inherently bad or corrupt.
Re: RULES and SIGN-IN
Re: RULES and SIGN-IN
When you use a scar, please clearly state the scar you're using in the relevant comment.
Re: RULES and SIGN-IN
Re: RULES and SIGN-IN
When you use a scar, please clearly state the scar you're using in the relevant comment.
Re: RULES and SIGN-IN
Re: RULES and SIGN-IN
When you use a scar, please clearly state the scar you're using in the relevant comment.
Re: RULES and SIGN-IN
Re: RULES and SIGN-IN
When you use a scar, please clearly state the scar you're using in the relevant comment.
Re: RULES and SIGN-IN
Re: RULES and SIGN-IN
When you use a scar, please clearly state the scar you're using in the relevant comment.
Re: RULES and SIGN-IN
Re: RULES and SIGN-IN
When you use a scar, please clearly state the scar you're using in the relevant comment, as well as what overall effect you're trying to achieve.