Good Cause Simulator: sensitIV/avante en garde (sunday)
[ You’re in a sleek room full of all kinds of sci-fi dials and knobs. You feel like you’ve been here a long time with these people around you, and that you have a lot longer to go before this is all over.
You can hear the distant sounds of the station creaking due to shockwaves from the fighting outside. What is going on in this galaxy? Well, it’s not very important to you. What’s important is surviving.
You have a job to do. ]
You can hear the distant sounds of the station creaking due to shockwaves from the fighting outside. What is going on in this galaxy? Well, it’s not very important to you. What’s important is surviving.
You have a job to do. ]

Re: DISCUSSION
Re: DISCUSSION
I'm fine with that risk, but we should make sure the others are.
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If it isn't realistic, we can skip it. I am just concerned about the disease that rodents might possess. They were responsible for the Black Plague, after all.
But someone else suggested quarantining them, and I suppose if we do that... it might be okay.
[ Ugh... ]
Re: DISCUSSION
Maybe that laser grid idea can corral them too. If we focus on perfecting one invention, we can make it more stable. Reliable.
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At the very least, perfecting the weapon is to our advantage.
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Uhm, I've been listening in . . . I'm not much help when it comes to this sort of thing—[ because he does not care to contribute to War(tm) ]—but I think it's not a bad idea. It might be good to tell our side what we're doing in secret, or otherwise create a separate identity for selling to the other side?
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But yeah, letting our guys know about the plan in secret a good idea. We don't want to actually get outcast for treason.
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