Entry tags:
SUNDAY @ 4PM PST/7PM EST
[ You've been ushered to tables that have your idol name on them, as well as a shot glass for each of you and pitchers of drinks: beer, wine, sparkling cider, punch, milk, and of course, water. They don't seem to empty no matter how much you pour out into your glass, although do keep in mind: this is a game, so maybe drinking with abandon wouldn't be a greatest idea.
There are also two boxes at each of your tables, along with a free-standing door! One box is medium-sized, and the other box is the size of a tall person. With every dare, you can open the box for things to be provided to you: costumes, jewelry, etc. Living creatures are allowed to be summoned, but people are not allowed, and only things that can fit in the boxes can be summoned. (So you couldn't summon a horse because it's too long to fit in a human proportioned box, for example.) The free-standing door leads to a small broom closet, which you can use for changing clothes or other dares.
At your tables are all cards with the rules on them: ]
[ Regardless of your sobriety, you'll find that drinking water helps clear your head and makes you less drunk. However, regardless of how much water you've had, once you hit 5 non-water drinks, you'll fall asleep, or otherwise be too drowsy to have any more drinks—even if you're still awake past the round, you won't be able to hold the glass properly or pour your drink properly. I guess you could just make someone else feed you drink if you really wanted. ]
There are also two boxes at each of your tables, along with a free-standing door! One box is medium-sized, and the other box is the size of a tall person. With every dare, you can open the box for things to be provided to you: costumes, jewelry, etc. Living creatures are allowed to be summoned, but people are not allowed, and only things that can fit in the boxes can be summoned. (So you couldn't summon a horse because it's too long to fit in a human proportioned box, for example.) The free-standing door leads to a small broom closet, which you can use for changing clothes or other dares.
At your tables are all cards with the rules on them: ]
RULES:
- Truth or Dare or Drink! It's just what it says:
- For every person, you can choose for them to give you a truth or a dare!
- If you complete the truth or dare properly, that's a point to you.
- If you fail to complete the truth or dare properly, or refuse to fulfill the task, you must take a drink.
- If you dare someone to drink, you must also take a drink.
- If you dare someone to do something impossible to do during the game, you must take a drink and the point will go to the person you were daring.
- If you dare someone to do something that requires hurting themself or someone else, you must take a drink. However, the point will only go to the person you were daring if they fulfill the task.
- Failure to drink in any circumstance results in losing your voice until you do drink, or until you forfeit.
- "I don't remember" is a perfectly acceptable answer for our amnesiacs ♥
- Once you have 5 drinks, you're out!
- You can walk away if you don't want to play, but you won't be able to come back. You're forfeiting!
- Drink water if you feel like you're getting too drunk! You can drink as much water as you want!
HOW TO WIN:
- 3 winners are individuals who have completed the most dares within the time limit—the task must be threaded out
- 2 winners are individuals who have completed the most truths within the time limit
- 1 winner is the individual who have made the most number of people drink
- If two winners are from the same unit, the better number is selected between the two of them and then the fourth in line is made winner
- If you're at multiple tables, your score will be averaged out between all tables
[ Regardless of your sobriety, you'll find that drinking water helps clear your head and makes you less drunk. However, regardless of how much water you've had, once you hit 5 non-water drinks, you'll fall asleep, or otherwise be too drowsy to have any more drinks—even if you're still awake past the round, you won't be able to hold the glass properly or pour your drink properly. I guess you could just make someone else feed you drink if you really wanted. ]
OOC NOTES:
- Sexy/minor injuries are allowed, but if a bigger injury occurs, it will be instantly healed, and death (how, why) is instantly revived on the spot. Ask people at the table before you do the big wild shit to make sure everyone's okay with it.
- Likewise, drinking straight from the pitcher/etc counts towards the 5 drinks. Assume that drinking straight from the pitcher is the equivalent to 2-3 shots, unless your character is guzzling it, in which case feel free to assume they just got their 5 and then died (metaphorically).
- NSFW dares are OK, but please mark your thread as NSFW and move it to a private continuations if it gets real steamy!
- TABLE ASSIGNMENTS ARE HERE - IF YOU WANT A NEW TABLE + NEW PEOPLE JUST POST ONE WITH WOTANON WITH THE SAME LAYOUT AS THE REST OF THE TABLES
- SUBMIT YOUR SCORES HERE BY THE END OF YOUR SESSION OR PERISH
POWERS ARE ON:
- BARiTONES changing water to alcohol does not count for the 5 drinks.
- Likewise, BARiTONES changing alcohol into water still counts for the 5 drinks.
- BARiTONES and sensitIVs will still find themselves falling asleep/feeling drowsy, regardless of their BAC or their ability to not sleep.
- Forcing someone to drink via something like Double Take requires re-pouring drink into their glass first before you can make them drink again.
- Embiggening/ensmallening alcohol does not heighten or reduce its effects.
Re: GLORY
Re: GLORY
Re: GLORY
Re: GLORY
It was Nero's memory, though... You could probably ask him to see it.
Re: GLORY
I am absolutely going to.