Murder Mysterium - avante en garde
[ Your unit-colored alcove has its own seating—benches, rather than any specific number of chairs, line the green bushels. It's wide enough to comfortably fit all of your unitmates if necessary, though it's likely not all of you will be here at a time. You're aware, somehow, that the space is soundproof; you could say whatever you like here and it won't be heard by anyone but your unitmates.
At the center of your "room" is what looks to be a marble table, but upon further inspection you'll note that the surface is actually electronic, a touch screen that mimics the visual texture of marble. Here, you have a number of options of things to choose from, and you can even pull up a keyboard or write with your finger for a certain freeform answer section. ]
At the center of your "room" is what looks to be a marble table, but upon further inspection you'll note that the surface is actually electronic, a touch screen that mimics the visual texture of marble. Here, you have a number of options of things to choose from, and you can even pull up a keyboard or write with your finger for a certain freeform answer section. ]

Re: 2/2
Okay, different question. What about next round, then. Since we gotta figure out night 2, too.
Re: 2/2
I don't a particular preference for any one room. Only that we ought to try and avoid any that we think might already be full.
. . . Do you think meeting them without weapons would work, this next time?
Re: 2/2
[A pause]
Heart Soldier said we could meet them in the Master Bathroom if we wanted...if there wasn't reason to avoid it. So far just seems like the Billiards room is the only place to keep away from, but I dunno what Zrael or whoever was thinking.
Re: 2/2
It's not a bad strategy. From what Sabre said, sounds like other units are doing it, too. Means it's less likely anyone playing to win is gonna score a hit –– or anyone's gonna accidentally off someone –– if we're taking up fewer rooms overall.
Re: 2/2