Passing through the front door, you reach the manor's foyer:
There's not much to say here that isn't evident. Besides the the music playing from the surround sound system and whatever is going on with the interior design, it's a regular foyer.
The stairs both lead to the same place, and you think you see a bar off to the right? A door behind the staircase leads elsewhere.
[ The kitchen isn't really overwhelming, but it's not underwhelming, either. It's just sort of whelming. You're very whelmed. The speakers agree with this opinion.
The counter is clogged with a variety of useless kitchen gadgets to the point where you're not sure anyone has ever used any of this counter space. In the back of the kitchen is a fridge, and next to that is a bowl on the part of the counter between the fridge and oven.
There are…so many dolphin statuettes in this bathroom. So many! You can barely move without knocking over a dolphin statue. Besides those, there's a basin which seems to have a faucet attached but it's not really clear, and a weird toilet and a bathtub with the curtain drawn.
This room is a maze of mirrors, filled with bedroom furniture that is also covered in mirrors, each of which reflects your very soul. Every possible version of you that you could be is here, staring at you silently. It's almost judgmental, really! As soon as you step forward, however, a laser fires from above your head and into the mirror immediately ahead of you - it rebounds from there to all the others, and as it does each reflection (from the benign to the utterly monstrous!) begins to dance to the beat, as the room becomes saturated with technicolour light and sound.
Regardless of whether or not you find this disconcerting, you also literally cannot see anything besides the reflections through all these lasers. Holy fuck. It seems the only way forward is to channel the powers of the ancient Laser Masters…
It's actually relatively normal? There's just a pool table and a card table with what you'd expect on them, as well as a sofa and a fireplace. A door leads out to the balcony, and beyond that - you can hear the braying of what is surely The Hound. The end is near! You can hear the sound of hope! If you'd like, you can always turn tail and run.
A pool and roman statues. Also, more dolphins. This place is starting to seem like it's not particularly thematically coherent. A staircase leads down to the ground level, but there doesn't seem to be anything of note out here at the moment.
Could it be...the screams of the damned who have become victims of the Hound? Is this the sound of the torment eternal they must endure, trapped forever in this hellish cetacean manor?
I think so. There's safety in numbers, plus I don't wanna let C go anywhere without bodyguards, since there's some nasty thing hanging out in here somewhere.
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