ROOM 2

When you start off, you find yourself in a hallway with a single door. When you walk through the door, you'll find yourself in a child's bedroom. There's no noise besides the rain pouring outside, not that you can see it considering it's completely pitch black outside.
Ah well, don't worry, there's a lot to sort through. Anything in the photo above are the things you can interact with.
However, to make it easier, here are the things you can interact with in this room:
∙ Mirror
∙ Curtain
∙ Wall
∙ Window
∙ Chair
∙ Floor Lamps
∙ House-shaped Bookshelf
∙ Yellow Ceiling Lamp
∙ Orange Ceiling Lamp
∙ Bed
∙ Corner shelf
∙ Toy chest
∙ Flower Vase
∙ Books
∙ Pictures (red, yellow, green)

08
Re: 08
> EIRENE uses SALT on CHAIR
Interaction Failed
[Interaction failed.]
Ghost Interaction
Re: 08
EVIDENCE FOUND
EMF 5.
As the lights begin to light up, the evidence is clear.]
GHOST HUNT
The radio begins to play distorted music box melodies and the voice of someone singing seems to be coming closer.
The footsteps start.
Do you choose to hide?
The EMF Reader is going off wildly, and the photo camera screens are completely blurry and fuzzing out.
Do you choose to hide?
Even if you aren't the type to be afraid, your heart is still racing.
Someone might die soon.
Do you choose to hide?
Re: GHOST HUNT
Re: GHOST HUNT
Re: GHOST HUNT
no subject
Thump thump.
Thump thump.
Thump thump.
There are foot steps stomping around.
Loudly.
Thump thump.
Thump thump.
Thump thump.
Thump thump.
It is very close to you.]
no subject
And the noises seem to pass.]
Ghost Interaction
Re: 08
It's Patch. The ghost is Patch.
Re: 08
It seems you're free to leave. Unless you have another ghost room to find later anyway.]
Re: 08