hunger games: session 6
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Re: WATER PARK
FIRE HAZARD
Roll Adaptability:
4+: You successfully manage to avoid the sparks. Gain 1 Agility.
2-3: You feel the electricity way too close to comfort. This place isn't safe! Run to the nearest random zone.
0-1: Holy shit! The sparks catch something—you—and did you know, you're flammable? Roll 1 die of damage.
Re: FIRE HAZARD