SESSION 11 - DAY 1
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

Re: EVENT: Fire Hazard
Re: EVENT: Fire Hazard
Re: EVENT: Fire Hazard
So... if you do have to use it-- I hope it can help you.
Re: EVENT: Fire Hazard
Re: EVENT: Fire Hazard
Ehehe... weeeell... How about this then. You can make it up to me when you're feeling better. Whether that's later here or once this awful game is over. How does that sound, sir Knight?
Re: EVENT: Fire Hazard