Hunger Games: Session 12
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

Re: EVENT: We Never Lost Control
Re: EVENT: We Never Lost Control
If you feel like you could safely do so, and you know them well enough that they would be grateful later--
Consider removing them from play.
Re: EVENT: We Never Lost Control
Re: EVENT: We Never Lost Control
I don't know. But it worked for me.
And they may prefer it to harming those they don't want to.
Re: EVENT: We Never Lost Control