The ground rises gently, and as it does, a verdant forest springs up around you. The ground is solid but springy beneath your feet, and a huge variety of colourful flowers bloom all around you. Bright sunlight filters through the canopy. The warm, pleasantly scented air is probably a relief after the swamp.
Square 17 marks the beginning of a steep hill, cresting at Square 20, where you'll find the other end of the rope bridge you saw earlier. By the time you reach Square 21, the trees are starting to thin, going from lush, dense forest to steadily more scraggly woodlands.
ZONE 2 - FOREST
Square 17 marks the beginning of a steep hill, cresting at Square 20, where you'll find the other end of the rope bridge you saw earlier. By the time you reach Square 21, the trees are starting to thin, going from lush, dense forest to steadily more scraggly woodlands.
Re: ZONE 2 - FOREST Turn 5, Square 15
[rolled 5 to move, putting us on Square 15
rolling 11 to search for an item]
Re: ZONE 2 - FOREST Turn 5, Square 15
[Not with ADP 3 you won't, K.]
Re: ZONE 2 - FOREST Turn 5, Square 15
Re: ZONE 2 - FOREST Turn 5, Square 15
Re: ZONE 2 - FOREST Turn 5, Square 15
Is that what these fucking things are called?
Re: ZONE 2 - FOREST Turn 5, Square 15
Re: ZONE 2 - FOREST Turn 5, Square 15
[they are more cool(?) and stylish(???) than what he's heard of though]
Re: ZONE 2 - FOREST Turn 5, Square 15
[but got a 3 on item roll, so finds nothing.]
Re: ZONE 2 - FOREST Turn 5, Square 15
I still don't see anything.
Re: ZONE 2 - FOREST Turn 5, Square 15
Re: ZONE 2 - FOREST Turn 5, Square 15
They're heart shaped! Looking through them allows you to see everybody's stats, including any enemies you happen to run across.
Re: ZONE 2 - FOREST Turn 5, Square 15
A deer leaps out of nowhere, accidentally tackling you back to [square 14] ! Lose 4HP.]
no subject
FUCK!
no subject
[Not sure if should be checking on downed teammate or running after the deer and trying to suplex it. This is your brain on fight boy.]
no subject
I'm--fucking OW--I'm fine.
Turn 6, Square 18
...Let's leave. Quickly.
[rolls a 4, so ends up on square 18 on turn 6.
also rolls an 11 for item searching.]
Re: Turn 6, Square 18
It's a carrot.
Square: A rope snare snags your ankle, and before you know it, you're dangling 10 feet in the air. Miss a turn getting down.
Re: Turn 6, Square 18
Re: Turn 6, Square 18
Other way around, you're bigger than me.
Re: Turn 6, Square 18
Re: Turn 6, Square 18
Re: Turn 6, Square 18
Re: Turn 6, Square 18
Re: Turn 6, Square 18
Re: Turn 6, Square 18
Re: Turn 6, Square 18
Re: Turn 6, Square 18
[moving a little gingerly since the deer tackled him into something pretty dang hard]
Turn 7, Square 22
[Roll: 4, to 22]
Re: Turn 7, Square 22
Re: Turn 7, Square 22
Re: Turn 7, Square 22
Re: Turn 7, Square 22
Re: Turn 7, Square 22
Re: Turn 7, Square 22