Imeeji Idol Productions ([personal profile] idolpro) wrote2021-11-19 03:16 pm

Drunk Cards - Friday session

RULES

  • Decide on a turn order. On your turn, draw a card using this handy-dandy card generator.
  • Each card has a challenge. If you refuse to perform the challenge, you must take a drink.
  • If you really do not want to play, you may forfeit. However, you will not be eligible to turn in your score for that session at the end.
  • No cheating. Some cards specifically ask the player to conceal the card until after an action is performed. However, you may not conceal your card in an attempt to avoid the challenge. If you do, you will be magically compelled to show the card AND take a drink. Similarly, if you lie during a challenge in order to avoid drinks or make someone else drink, you will be magically compelled to drink regardless of what the challenge was.

OOC NOTES

  • Powers are on, player items are available.
  • Drinks may be alcoholic or non-alcoholic. All types of drinks are provided, so pick whatever you'd like. Alcoholic drinks may cause loss of inhibition, but that's not magic. That's just how alcohol works.
  • No significant harm may come to other characters. Minor/sexy injuries are allowed, but if characters try to injure each other for real, they will find themselves magically unable to do so. For example, if a character tries to stab someone, the knife will suddenly (and permanently) turn into a harmless foam knife. Someone who uses a power to cause harm will suddenly find the power stops working mid-strike. A gun fired at another character will suddenly jam, etc.
  • Table assignments are here. You can rearrange yourselves however you like.

HOW TO WIN

  • Submit your scores here. Scoring ends 4 hours after game start AKA 9 PM PST / MIDNIGHT EST / 5 AM GMT. You can keep threading after that if you want, though.
  • 3 winners are individuals who have had the least number of drinks.
  • 3 winners are units who have taken the fewest average number of drinks.
  • You may play in as many sessions as you like. Choose your best session for turn-in.
leaveofabsence: <user name="icontime"> ([RI09] the unconventional collector)

[personal profile] leaveofabsence 2021-12-03 11:02 pm (UTC)(link)
Hmmmm. Your unit? Yes, I hope you get along well with them and work together with them. There will be many times where the only thing you will have to depend upon is each other. And you should do your best to assist where you are able.

[ Conflicting answers - maybe a little. ]
sangreine: happy (caregiver)

[personal profile] sangreine 2021-12-03 11:23 pm (UTC)(link)
[ Not bothered by the conflicting answers! Somehow she gets that two very opposite things can both be accurate at the same time, and isn't that just the way life goes? ]

I will! They help me, I help them. [ Ridiculous loyalty comes standard issue, even in her broken brain. ]
leaveofabsence: ([RI86] All of which points to the fact)

[personal profile] leaveofabsence 2021-12-04 01:26 am (UTC)(link)
Good. I hope you build long fruitful relationships with them.

My own unit have been some of my dearest companions in this place.
sangreine: ready :: protected ([haji] [sword][blood] reverence)

[personal profile] sangreine 2021-12-04 02:04 am (UTC)(link)
That sound nice. [ Having people like that, who are dear to you, always with you -- that's been the only consistent thought she'd been able to keep. Everything else slips away like sandprints beneath a rising tide. ]

Others too? [ Outside their units, she means. It's secondary, obviously, but more people to be close to can't be a bad thing (can it? Maybe it can. Whatever, she's not dwelling on it.) ]
leaveofabsence: ([FA] 121)

[personal profile] leaveofabsence 2021-12-05 10:56 pm (UTC)(link)
Yes. There are a quite few others as well.

Many people from my home have traveled here, though currently only five remain. And I am rather fond of SensitIV! as well. Many of who you have met here. They are the healers who wear bandages and pale colors.