Entry tags:
Mukuro's Tournament - Round 2 - QUARTERFINALS
[ The room is plain and unassuming, as the room you entered before was. White tiles make up the floor, lighting up with your unit's color when pressure is placed on them. There is a button in the very center of the room standing on a podium; it's slightly smaller than palm-sized.
On the far wall is a door. It is locked. ]
On the far wall is a door. It is locked. ]
DECISION
Fox
looks around to make sure there's no one else here and then presses the button]
RESULT
After about thirty seconds, if the winner does not proceed to the next room, the floor tiles will start moving up one row of tiles at a time, starting from the back wall - they tilt to a steep angle that rounds at the edges, even gaining a slippery quality to ensure that none may be able to get a grip on the tiles or move backwards. The winner will eventually be pushed out of the room and into the next one. (To be unlocked when the next round unlocks.) ]