Before your character stretches a long dirt road. On either side are large screens with images projected on them like a theater, yet large enough to display altogether different scenes as though they were simply part of the scenery, should one stray from the path. Though there are a multitude of screens in different sizes or shapes, your character can quickly realize there are three scenes on display:
1. A lonely building with a covered corridor leading to the gates of a country, deeply buried in snow.
2. A bustling country in the shadow of a large mountain.
3. A snowy mountain and a truck trapped in a drift with only a small tent nearby.
In fact, upon closer examination, the panes aren’t just screens - they’re doorways, allowing the character to walk inside. However, when doing so, the other two panes flicker and go dark. Whichever path is chosen, the others will become closed off.
Re: Frontispiece: “A Tale of Bitterness” ─Our Journeys─
Frontispiece: “A Tale of Bitterness” ─Our Journeys─
Before your character stretches a long dirt road. On either side are large screens with images projected on them like a theater, yet large enough to display altogether different scenes as though they were simply part of the scenery, should one stray from the path. Though there are a multitude of screens in different sizes or shapes, your character can quickly realize there are three scenes on display:
In fact, upon closer examination, the panes aren’t just screens - they’re doorways, allowing the character to walk inside. However, when doing so, the other two panes flicker and go dark. Whichever path is chosen, the others will become closed off.
Re: Frontispiece: “A Tale of Bitterness” ─Our Journeys─
[Wait, didn't Kino say some pretty heavy shit went down in some snowy places? And wasn't there a volcano...?]
[he squints at the doors for a while before finally choosing door #1, just because it feels the least familiar]
Re: Frontispiece: “A Tale of Bitterness” ─Our Journeys─