Tea's Heart - Session 2
INFO
❍ Characters are aware that Tea's heart is being threatened by CORRUPTION.
❍ If you're in the same run, you can interact!
❍ Unit abilities are MIGHT BE ON — if, and only if, Tea has seen them work or your character has explicitly told her about them — unless otherwise specified.
Nothing Up My Sleeve can't access locations outside of the heart.
❍ Canon abilities MIGHT BE ON —if, and only if, Tea explicitly knows that they're a thing — unless otherwise specified.
❍ Characters have whatever was on their person at the time, including their cell phone!
❍ Over the course of the heart, characters are very likely to be afflicted with STATUS EFFECTS. This will be OOCly determined by dice roll. You can have more than one status effect at a time, but multiples of the same don't stack.
The top levels that require a roll will have a note.
Each time you move to a different top level thereafter, you can roll 1d10 to see whether the effect lingers (1-6) or fades (7-10).
❍ Injury and death are possible.
❍ Characters are aware that Tea's heart is being threatened by CORRUPTION.
❍ If you're in the same run, you can interact!
❍ Unit abilities are MIGHT BE ON — if, and only if, Tea has seen them work or your character has explicitly told her about them — unless otherwise specified.
Nothing Up My Sleeve can't access locations outside of the heart.
❍ Canon abilities MIGHT BE ON —if, and only if, Tea explicitly knows that they're a thing — unless otherwise specified.
❍ Characters have whatever was on their person at the time, including their cell phone!
❍ Over the course of the heart, characters are very likely to be afflicted with STATUS EFFECTS. This will be OOCly determined by dice roll. You can have more than one status effect at a time, but multiples of the same don't stack.
The top levels that require a roll will have a note.
Each time you move to a different top level thereafter, you can roll 1d10 to see whether the effect lingers (1-6) or fades (7-10).
❍ Injury and death are possible.

Re: BREAK ROOM
Irritating.
Frustrating.
Touching the trap, with even the slightest, briefest brush of a feather, feels …
Like you just wanna fuckin
Kill.
They're not listening to you. They're not going to stop. Maybe they've got their own reasons, whatever, but you have tried and tried and tried so hard, you have been so patient, and it's not stopping, they're not stopping, they're never going to stop
So fuck it.
Fuck them.
You're done holding back.
... On the upside, you do manage to whisk the figure out of the bear trap! Downside? Those feelings aren't going away.
Re: BREAK ROOM
[ to the figure: ]
You okay?
Re: BREAK ROOM
Despite, literally,
Re: BREAK ROOM
[ scoops them up by the collar with a feather and just. shoves them into the tunnel out. ]
Re: BREAK ROOM
MUFFLED CARRYING ON
What are they saying? You can't hear, they're stuck head-first in the tunnel and their voice is too muffled.
Re: BREAK ROOM
Re: BREAK ROOM
There are flashes of … are they memories? desires? they're brief and muddled but graphically visceral
Your tail is yanked— you whip around and go for the throat, you can taste the blood and you want more of it. Someone picks you up, you kick and claw and you make them drop you—
Re: BREAK ROOM
[ A... ATTACKS THE TRAP... ??? ]
Re: BREAK ROOM
Something brushes a feather. Something thin and fine as spider-silk. It seems to whisper, patience, patience
Re: BREAK ROOM
FREEZING, then calling his feathers back into his wings ]
What am I supposed to do with it then, though...
Re: BREAK ROOM
maybe don't murder, murder is bad, hold yourself back
BUT WHAT IF, MURDER
he hears, very faintly, a thread snap. the bear trap glows brighter
but really what if murder though
Re: BREAK ROOM
this would not be nearly as hard to resist if he didn't know it came from how people had treated TEA ]
Re: BREAK ROOM
just looks at the trap and crosses his arms ]
No.
Re: BREAK ROOM
MURDE-
wait what do you mean no
excuse you??
there's the whisper-faint sound of a thread knitting back together
Re: BREAK ROOM
Re: BREAK ROOM
Why be "better" when you can be safe?
Why give second chances to people who don't deserve it? Why let them take liberties, push you around, ignore your boundaries, treat you like a child, treat you like an incompetent, treat you like a pet, treat you like a thing to play with as they please?
You can put a stop to all of it. You'd be proving them wrong — you'd be proving that you are strong, you are capable, you can take care of yourself. You don't need them. You don't want them. They won't be able to hurt you again if they're dead.
Re: BREAK ROOM
Plus, we don't like killing. So why are we letting them make us do something we don't like?
Re: BREAK ROOM
You hear the echo of voices, coming from seemingly nowhere, "wow, it's kind of scary, right?"
"Nah, mate, it's tame, it won't hurt humans, haven't you seen the videos?"
You hear laughter. "Watch, I'm gonna take a selfie with it."
Re: BREAK ROOM
Re: BREAK ROOM
It felt good to stop them. To hurt them.
You experience a flash of memory, as if it was your very own - fury that burns bright in your blood as you whip around and bite.
Re: BREAK ROOM
Re: BREAK ROOM
As it does, you notice something - gossamer fine threads of gold and AlcheMe purple, straining to anchor the bear trap open. There's a dozen of them, and half have already snapped.
Re: BREAK ROOM
if keeping it open is the thing can he and his feathers just
latch onto the sides and force it open to help, bracing himself for the inevitable mindfuck ]
Besides, she doesn't need to kill people to be safe. I'm here.
Re: BREAK ROOM
Except
It wavers again. Patience.
I don't want to have to kill anyone anymore, I just want to be with my family, my friends.
I want to relax. I want to have fun.
Patience. Patience, patience, patience, swallow it down, control yourself.
Another thread knits itself back together. But the beartrap isn't defeated yet! What good do you think you can do? You've let her die once already.
Re: BREAK ROOM
I can be there for her! She doesn't have to deal with stuff alone!
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM
Re: BREAK ROOM