[ Axe- If your character has strength above six, add +3 to damage and +2 to strength. If your character has strength below six, failing a roll means you take +1 HP damage from hurting yourself. ]
[ Baker Bayonette Rifle - Shoots from a distance, as a ranged weapon-- it takes other characters two turns to reach you or two for you to reach them. Roll precision with a -3 modifier. If you roll successfully, do +2 damage. If you unsuccessfully, you miss and make a lot of noise, along with taking -1 damage from recoil. Reloading takes a seperate comment from shooting, and must be done after every shot if you want to shoot again. Alternatively, you can use it as a blugeon or as a shitty sword, and roll strength or precision for a straightforward +1 damage. ]
AND
[ Candy - One usage allowed. +1 speed for the first two hours of play, -1 speed for the last hour. ]
Re: THE DEAD CENTER
[Hmm. Approaching that box.]
Re: THE DEAD CENTER
[Considers for a second, but then just puts her palm on the box. She rolls a 3.]
Re: THE DEAD CENTER
[ Axe- If your character has strength above six, add +3 to damage and +2 to strength. If your character has strength below six, failing a roll means you take +1 HP damage from hurting yourself. ]
Re: THE DEAD CENTER
Re: THE DEAD CENTER
Well, I suppose I should have expected something like that. Do you want to try?
Re: THE DEAD CENTER
[Going to set his hand there, too. Rolled a 5!]
Re: THE DEAD CENTER
[ Baker Bayonette Rifle - Shoots from a distance, as a ranged weapon-- it takes other characters two turns to reach you or two for you to reach them. Roll precision with a -3 modifier. If you roll successfully, do +2 damage. If you unsuccessfully, you miss and make a lot of noise, along with taking -1 damage from recoil. Reloading takes a seperate comment from shooting, and must be done after every shot if you want to shoot again. Alternatively, you can use it as a blugeon or as a shitty sword, and roll strength or precision for a straightforward +1 damage. ]
AND
[ Candy - One usage allowed. +1 speed for the first two hours of play, -1 speed for the last hour. ]
Re: THE DEAD CENTER
Wow. They're going pretty hard, here.
Re: THE DEAD CENTER
...I guess.
Want to take another turn?
Re: THE DEAD CENTER
[She puts her hand on the box again... And nothing happens, because they only get one try per round.]
Re: THE DEAD CENTER
[Presses his hand to it again, though, just to be sure.]
Re: THE DEAD CENTER
Well, I guess an infinite weapon dispenser would make things too easy.
Re: THE DEAD CENTER
[Oh. Oh hey. We have incoming.]