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HEARTFORGE - sensitIV (Session 4)
You are in the heart of a massive forge. In front of you are tools, and your objective is clear - to use them to channel the strength of your heart and create.
What are you creating? Who can say. Only you - and only you'll know if - and when, it's good enough. The stories before you are not yours right now, but you'll make them yours soon enough.
And you will survive.
What are you creating? Who can say. Only you - and only you'll know if - and when, it's good enough. The stories before you are not yours right now, but you'll make them yours soon enough.
And you will survive.

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[ . . .
sighs. to the rest of the unit: ]
How shall we do this? Obviously, I have plenty of ammunition for this sort of story—if you all would like to reserve your own resources for the next round, then I can handle this.
Of course, there are six things to provide, and we have six people, so naturally we can divide the workload up as well, if we'd like.
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[too bad he can't rig the straws to make himself get the hardest.]
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. . . That's right. This is one of those games. . .
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I think that question should be best left for others to answer.
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I don't want to see us hurt because we failed.
[Because he is tired of seeing them all eat shit!!]
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[ GUESS WHO WAS JUST SO ANGRY ABOUT THE PROMPT HE FORGOT ABOUT THAT PART ]
Of course—I shall only do my very best.
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[And he is, actually, grateful to be trying at least.]
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And--
[ hm ]
--No objections to sharing it, as preserving these stories is a storyteller's whole purpose.
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. . . In your opinion, as a storyteller, is even a nonsensical, incoherent story one worth preserving?
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For preservation, perhaps not. That isn't to say that such stories have no value; only that they exist for other purposes entirely -- entertainment, or perhaps soothing hurt . . .
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. . . I'll take it seriously.
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After all, I think we all have things that could suit, and many hands make light work.
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[ it would have been a real suggestion if this unit didn't operate the way it did but ]
That is the wiser choice.
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It doesn't have to be all terrible things in the story, though. Everyone can pick something they think they can manage.
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[ with the tone/bond of "that's very nice other sensitIVs should do that in fact" because he does not actually care how much he overshares or overextends himself with this stuff
there's a pause as he realizes something though ]
. . . Well, I'd say I would give it my all, but this sort of story—doesn't need all of my story.
I'll give it my best.
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[Too much freedom is suffering.]
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[ which he would not have cared about but venti mentioned being a storyteller so now he's waiting for venti's onion ]
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[The function is right there and even free for today.
Nyx will also wait on what the others have to say, though.]
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Ah, wait, wait, wait a minute. We should try, in this game. . .
[ pinching the bridge of his nose. goddamnit ]
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