Look here to figure out where your character starts.
Each Arena has an a description, followed by a mechanic you can use in fights. Different mechanics give different units advantages and disadvantages.
The arenas are all surrounded by a permeable opaque barrier of night, and can be left at any time by pinging the runner, and noting if you are going to the "left" or "right". It is possible to move to or from the Dead Center from any other area. If you choose to go to the Dead Center, just move your character there without pinging us. If you are leaving Dead Center, ping the runner so we can roll you a 1d12 and tell you where to go, unless you have a map of the arena at which point you may choose where you're going.
General combat mechanics are here. Please determine your stats first thing and enter your character's stats for round 4 here. If your character has purchased powers, mechanics to use them are here.
If your character died in a previous round, rulings on rejoining are here.
If you and another player are in agreement, you can OOCly determine the outcome of a fight, as well, but if there is disagreement it is better to roll for it.
Lance - If your character knows how to use a lance, +2 to damage output. If they do not know how to use a lance, +2 to damage output, but our agility stat is effectively lowered by -2 when rolling to use the lance. If someone attacks you at a close range, you must disarm to defend if you do not know how to use this weapon. If someone somehow finds a fucking horse, +3 damage while riding a horse.
2. [ First and foremost, a piano. There is more to a man's life than mere survival, and to spend my days focused only on those ends would destroy my soul. No matter the situation, art must be my constant companion!
Secondly, a water filter.
Third, my sewing case. ]
5. [ What sort of interview is this? Idols ought to be asked about their motivations, to give context to the meanings of the works they plan to share with their audience! But in this situation, knowing not what I am to present then very well— if they have not already understood what sort of man I am, then they will see so shortly with their own eyes! Though my limits may be pressed again and again, I cannot afford to stop here when there are those I would still like to stand for and work for their sake! ]
IC INSTRUCTIONS DISPLAYED ON PHONES
With one~ special exception! We'll be awarding one best struggle to survive! Once you're dragged into the fray, don't give up, everyone!
Earn a win, and your whole unit gets fully healed!
Direct and passive suicide are discouraged, but~ I guess I can't stop you! Lilith will deal with that, but I don't think she'll be happy!
Oh, and killing a unitmate intentionally will disqualify you for winner.
Happy hunting, everyone!
OOC Instructions
Each Arena has an a description, followed by a mechanic you can use in fights. Different mechanics give different units advantages and disadvantages.
The arenas are all surrounded by a permeable opaque barrier of night, and can be left at any time by pinging the runner, and noting if you are going to the "left" or "right". It is possible to move to or from the Dead Center from any other area. If you choose to go to the Dead Center, just move your character there without pinging us. If you are leaving Dead Center, ping the runner so we can roll you a 1d12 and tell you where to go, unless you have a map of the arena at which point you may choose where you're going.
General combat mechanics are here. Please determine your stats first thing and enter your character's stats for round 4 here. If your character has purchased powers, mechanics to use them are here.
If your character died in a previous round, rulings on rejoining are here.
If you and another player are in agreement, you can OOCly determine the outcome of a fight, as well, but if there is disagreement it is better to roll for it.
DO I HAVE EXTRA POWERS?
Either way, all powers you have purchased you keep.
DO I HAVE ITEMS?
Re: DO I HAVE ITEMS?
https://imeeji-frontstage.dreamwidth.org/143389.html?thread=97160477#cmt97160477 - 5
i got chloroform grenade last time do i just assume i get that every round (he did not use it yet)
Re: DO I HAVE ITEMS?
ITEMS: Amaranth
question 5
Re: ITEMS: Amaranth
Re: DO I HAVE ITEMS?
Secondly, a water filter.
Third, my sewing case. ]
5. [ What sort of interview is this? Idols ought to be asked about their motivations, to give context to the meanings of the works they plan to share with their audience! But in this situation, knowing not what I am to present then very well— if they have not already understood what sort of man I am, then they will see so shortly with their own eyes! Though my limits may be pressed again and again, I cannot afford to stop here when there are those I would still like to stand for and work for their sake! ]
Re: DO I HAVE ITEMS?