SiV Amnesplora
You awaken slowly, laying in the middle of a cold, hard stone floor … and realise that you have absolutely no idea where you are, how you got here, and who any of these people are.
Some of you may also be wondering who you are, too. Hm. That's probably concerning.
Some of you may also be wondering who you are, too. Hm. That's probably concerning.

START: Pentagram Room
There's a wooden door to the East. For now, it's locked; there's nothing you can do to make it budge.
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Rather than get up and check it out however he's going to just spend a moment methodically going through his limbs, as though checking to see that they all do in fact work.]
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checking all the people in the room with him first to see if they are alive awake alert and enthusiastic ]
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??
???
[Sometimes one is not exactly UNenthusiastic about being here but also unable to use one's eyes properly so some confusion is inevitable.]
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[ h,elp
time to lEAVE THE PENTAGRAM and scoot against a wall ]
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THE CHASM
Something chitters softly in the darkness way, way up above.
There's one door to the West side, and one to the East.
Anyone attempting to cross needs to roll 1D10.
✑ If 1-3: You fall, down, down, down into the darkness ...
✑ If 4-7: chitter chitter chitter chitter a HUGE VAMPIRE BAT the size of a dog swoops down at you, its gaping, salivating maw held wide!
✑ If 8-10: You make it safe and sound to the other side.
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He hears the way their voices echo so at least he's not moving this time.]
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AND ALSO
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UNDERGROUND LAKE
If you fell from the Chasm … congrats on the tremendous splash you just made! That might have hurt, though you'll be glad to know that you didn't break anything. Hopefully you can swim.
If you came down the stairs … welcome!
There is one door to the East.
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On the bright side, at least he can, in fact, swim. And he can even drag somebody up to the surface and keep them there! Which is what's probably happening to Lucifel rn since they were holding hands.]
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BASEMENT LANDING
There's not much here except … coal. Piles upon piles upon piles of coal, the floor caked in a thick coating of ash and soot. It's spectacularly filthy.
There are doors to the North, South, and West, and … a set of closed elevator doors? to the East.
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[ she's going to try the elevator. are there buttons ]
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the doors. . .
like he's never seen them in his life ]
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CAVERNOUS STAIRCASE
There are two exits: West down the stairs, or East at the top of the stairs.
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[Going by the echo.]
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OFFICE
You'll also find a coffee mug filled with frigidly cold black coffee … and another one, almost empty. And another one, half full. And another one; two big gulps would've finished it off. A mostly full bag of gummy bears. A black robe flung over the back of the spinny office chair, with a pair of rubber gloves hanging out of the pocket.
Against one wall is a counter with a kettle, a pot of coffee grounds and a sink. Beneath the counter is a fridge.
There is one door.
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Mm... not a cave, this time?
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STOREROOM
The only door is the one you came through.
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ELEVATOR
To the left of the door is the control panel:
Basement
Ground Floor
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ENTRANCE HALL
To the South is the front door, a solid work of wood and iron, with four keyholes. It is very much locked and completely impassable no matter how hard you try. To the left of this door is a set of coat hooks, all empty, and an umbrella stand, which is not empty. To the East is a door, to the North is the Foyer, and to the West is the elevator.
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FOYER
There is one door to the East, and one door to the West.
There is a staircase through an open archway to the North and the Entrance Hall is open to the South.
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GYMNASIUM
One half of the floorspace is dominated by a sizable swimming pool, filled with clean, warm (chlorinated, of course) water. The second half has tread machines, stationary cycles, a rack of weights, and a set of three lockers.
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looking into each of the lockers to see if there are keys in there!! ]
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KITCHEN
There is a door to the West and a door to the South.
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But uhhh wow this is a fancy kitchen. Can he check out the stock pot?]
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