AlcheMe Amnesplora
You awaken slowly, laying in the middle of a cold, hard stone floor … and realise that you have absolutely no idea where you are, how you got here, and who any of these people are.
Some of you may also be wondering who you are, too. Hm. That's probably concerning.
Some of you may also be wondering who you are, too. Hm. That's probably concerning.

START: Pentagram Room
There's a wooden door to the East. For now, it's locked; there's nothing you can do to make it budge.
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[ cheep?? cheep CHEEP cheep CHEEP CHEEP ]
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Who're you?
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THE CHASM
Something chitters softly in the darkness way, way up above.
There's one door to the West side, and one to the East.
Anyone attempting to cross needs to roll 1D10.
✑ If 1-3: You fall, down, down, down into the darkness ...
✑ If 4-7: chitter chitter chitter chitter a HUGE VAMPIRE BAT the size of a dog swoops down at you, its gaping, salivating maw held wide!
✑ If 8-10: You make it safe and sound to the other side.
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Rolled a 10, time to go to the other side!]
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UNDERGROUND LAKE
If you fell from the Chasm … congrats on the tremendous splash you just made! That might have hurt, though you'll be glad to know that you didn't break anything. Hopefully you can swim.
If you came down the stairs … welcome!
There is one door to the East.
Everyone entering this room must roll 1D6.
✑ If 1-4: Something cold and slimy winds tight around your ankle.
✑ If 5-6: Nothing happens.
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AM I GONNA GET MERC'D BY A SLIME MONSTER ]
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BASEMENT LANDING
There's not much here except … coal. Piles upon piles upon piles of coal, the floor caked in a thick coating of ash and soot. It's spectacularly filthy.
There are doors to the North, South, and West, and … a set of closed elevator doors? to the East.
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[But let's see, the newbies just fell down to who knows where. Should she check if they made it without getting erased? ...Probably.
She'll check out the elevator.]
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Right then! So where haven't we looked?
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CAVERNOUS STAIRCASE
There are two exits: West down the stairs, or East at the top of the stairs.
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[ cl. climbs the staircase. ]
Wonder if that lass is doing alright by herself?
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THE OFFICE
You'll also find a coffee mug filled with frigidly cold black coffee … and another one, almost empty. And another one, half full. And another one; two big gulps would've finished it off. A mostly full bag of gummy bears. A black robe flung over the back of the spinny office chair, with a pair of rubber gloves hanging out of the pocket.
Against one wall is a counter with a kettle, a pot of coffee grounds and a sink. Beneath the counter is a fridge.
There is one door.
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[Anything interesting with the notebooks and newspaper clippings?]
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Whew!
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STOREROOM
The only door is the one you came through.
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[ okay, most important things first: are the tomatoes ripe, can she pluck some and eat them ]
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ELEVATOR
To the left of the door is the control panel:
Basement
Ground Floor
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ENTRANCE HALL
To the South is the front door, a solid work of wood and iron, with four keyholes. It is very much locked and completely impassable no matter how hard you try. To the left of this door is a set of coat hooks, all empty, and an umbrella stand, which is not empty. To the East is a door, to the North is the Foyer, and to the West is the elevator.
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GYMNASIUM
One half of the floorspace is dominated by a sizable swimming pool, filled with clean, warm (chlorinated, of course) water. The second half has tread machines, stationary cycles, a rack of weights, and a set of three lockers.
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