POISON: avante en garde
[ The room is plain, white walls and white ceiling, except for the steel-panel flooring. There are three metal stands rising out of openings in the floor, each of which carries a glass vial on top. One of them just holds water. Of the remaining two, one contains a dark red, opaque liquid with a creamy consistency; the next is a relaxing blue, with small brightly glittering star-like orbs drifting through it.
Both have fancy but identical cast iron stoppers moulded in the shape of a shark plugging them shut. The only difference is that the red vial's shark is painted white, and the blue vial's shark is painted black. ]
Both have fancy but identical cast iron stoppers moulded in the shape of a shark plugging them shut. The only difference is that the red vial's shark is painted white, and the blue vial's shark is painted black. ]

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It's my turn to protect the team
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I would feel very bad if our actions creates friction among us.
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And send the poison to someone we think will keep their antidote too and be okay
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That said, I do not believe they would hold anything against others for doing the same as themselves.
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So I don't think they'll be ganged up on
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[ Kind of hates that idea. ]
I suppose there is also ZRAEL and future is now.
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So that's dangerous too
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Or rather, if she was and acted against their wills, I would not have much respect for such an action.
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I wouldn't either
If you really want to keep our water instead, I'm okay with that as long as I get to be one of the people who drinks
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[absolutely gonna take the poison too before you can stop him t b h]
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. . . My suggestion is AlcheME. My reasoning is that I do not believe they have many here who would look out for them. I feel...they may be an acceptable target, and may not protect themselves.
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SensitIV probably won't be targeted, so we don't need to send them an antidote
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"a POISON"
"no!!!!"
—which is to say: hello you two are catching her attention again now that Robin is actually holding those vials; she pauses to glance at what he's written and frowns, slightly. ]
...I would not be so sure in that—on sensitIV, I mean.
This is exactly the sort of game where they would try to poison themselves.
[ "Amaranth didn't you just tacitly offer to poison yourself to Robin earlier." That's different. Obviously. ]
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Why would they do that, that's dumb
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For principle. To end the game swiftly, by no other hand than their own.
But lately, I tire of seeing my sons sacrifice themselves quite so casually.
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I can imagine
We can send them the antidote
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...Thank you.
In the past... I have been content to trust them to look after themselves: playing to win when it suits them, and sacrificing themselves when it suits them. They usually get what they want in that way.
[ a soft laugh, humorless ]
In a game like this, though... I think I'd like it to be different.